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By Shaun Curnow posted 2 years, 9 months ago

As has become the way with Nintendo’s little white box, when you think of racing games on the Wii, you think Mario Kart, MySims Racing or ExciteTruck. Or, any other bobble-headed, cutesy racer. The one thing you don’t think is motorsport simulation – Need for Speed: Undercover is about as close as you can get and the less we say about that, the better.


By Ian Dean posted 3 years, 10 months ago
Peter Moore used to lead the line at Microsoft’s games division; before that he worked at Sega and helped launch the Dreamcast. Why the walk through Moore’s resume? Because he moved to EA last year and FaceBreaker is the first sign of where he feels the publisher’s been going wrong. FaceBreaker aims to take the core gameplay of Fight Night Round 3 and push it through a cartoon filter, injecting arcade nonsense into the genre not

By Ben Richardson posted 3 years, 9 months ago
FaceBreaker is the spearhead title in EA's new gaming 'brand', Freestyle. Freestyle is all about accessibilty and approachability, apparently, which translates into a cartoon boxing game that puts high value on 'old school' gameplay - which is what EA reckons everybody loves. But can we love FaceBreaker?


Nathan Irvine - GamesRadar
By Nathan Irvine posted 4 years, 11 months ago
The last outing for Marvel's fab four, published by Activision, not 2K Games, was a mediocre affair with predictable button-bashing action that barely tested your skills. Fantastic Four: Rise of the Silver Surfer benefits from PS3's bolder, crisper graphics, while the gameplay's been enhanced to test your wit as well as your rapid-finger

By GamesRadar US posted 4 years, 10 months ago
Theres something troubling about superhero teams. To us, the term superhero denotes an extraordinary lone wolf with enough dazzling abilities to banish evil alone, so surely the fact that he needs three buddies to thwart neer-do-wells suggests there are underwhelming powers in the mix. While it takes only one Spider-Man to bring down Green Goblin, it takes four, er, Fantastic Fours to bring down Dr. Doom, meaning they are each, in effect, one-quarter of the hero Spider-Man is. That, or Green

Charlie Barratt - GamesRadar
By Charlie Barratt posted 5 years, 1 month ago
Thursday 4 January 2007 The popularity of Nintendo's Wii is as mainstream as it gets right now. Everyone - from little kids to teenage girls and radio DJs - is presently in a furious arm-swinging, remote-flinging frenzy over the sleek white box. So how ironic is it that the "family-friendly" system is also playing host to so many first-person shooters, that most bloody and controversial of all gaming genres? It may be incongruous but it also makes perfect sense. The Wii-mote screams to be

By NGamer UK posted 5 years, 3 months ago
The thing was bigger than a house, it was uglier than a pitbull and its performance in Japan couldn't have been more of a disaster if it had launched with a game based on Hiroshima. But one thing the original Xbox was pretty much untouchable at was first-person shooters, and right at the top of the tree, just behind the powerhouse Halo twosome, was Ubisoft's fantastic Far Cry Instincts. Instincts was magnificent for two reasons. Firstly, it flipped the FPS template on its head by setting the

Charlie Barratt - GamesRadar
By Charlie Barratt posted 5 years, 2 months ago
The popularity of the Nintendo Wii is as mainstream as it gets right now. Everyone - from little kids and teenage girls to radio talk show hosts and cable pundits (Stephen Colbert, anyone?) - is presently in a furious arm-swinging, remote-flinging frenzy over the sleek white box. So how ironic is it that the "family-friendly" system is also playing host to so many first person shooters, that most bloody and controversial of all gaming genres? It may be incongruous, but it also makes perfect

By NGamer UK posted 3 years, 7 months ago

The Fatal Frame games have established themselves as the byword for suspense-filled horror. There are no showers of blood or shotguns, no hideous demons with heads attached to their backsides, and definitely no muscle-bound heroes called Jack. Instead, you play as a fragile-looking Japanese schoolgirl and are only ever armed with a flashlight and a special camera that can exorcise the ghosts that haunt whatever spooky location it is that you


By NGamer UK posted 4 years, 1 month ago
Jan 15, 2008 Fatal Frame IV (or Project Zero in Europe) is set to be another example of how the Wii dominates Japan via Nintendo-exclusivity. In this survival horror series, ghosts are your enemies; and because being incorporeal makes them resilient to sticks and stones (words will never harm them), the only way to defeat them is to take their photo, thus sealing their souls in the film. (The current iteration uses SD cards
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