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Knee-jerk reviews after ten minutes' play-time. As is only right and proper.

For the first time in years, the long running Dance Dance Revolution series is actually undergoing a, well, revolution. Konami has announced that its franchise is coming to the Nintendo Wii with Hottest Party sometime in 2007. When you think about it, this is a no brainer. Dancing titles have always appealed to a wider demographic than most other games, and the Wii is proving that it can attract a similarly diverse audience. So you have the genre and the console that draw both hardcore fans

Brett Elston - GamesRadar
By Brett Elston posted 3 years, 8 months ago

Last week Capcom revealed one of its strongest lineups in ages during the Captivate 08 event (we briefly talked about it on TalkRadar). The embargos have lifted and now we're able to say what we saw, what we played and what totally stole the show (it surprised the hell out of us, that's for sure). We'll be adding links throughout the day, so read on!



Matthew Keast - GamesRadar
By Matthew Keast posted 3 years ago

The other day the folks from Majesco came by and took us through a whirlwind of games in development, mostly aimed at the younger crowd or family-friendly party scene. We’ve got a lot to talk about so let’s get cracking.


By Keane Ng posted 3 years, 6 months ago

By our count, we’ve previewed de Blob some four times now. Why should one game possibly warrant so much attention?


By GamesRadar US posted 4 years, 7 months ago
Back in the fifties, B-movie monster The Blob heralded from another planet, but we have no idea where The Blob came from. One second THQ was merrily riding the licensed bandwagon, next theyre veering into the crevice of wonderfully

By AJ Glasser posted 4 years, 1 month ago
Jan 11, 2008 De Blob centers around the hostile takeover of a hapless alien city by the I.N.K.T. Corporation - horrible monochrome fascists out to rob citizens of their color and their free will. The Color Revolution - led by a ball-shaped creature named de Blob - is out to save the day by sabotaging I.N.K.T. facilities and jazzing up the town, all with the power of paint and the soul of funk. Levels are on a timer and de Blob gains time bonuses for completing missions within a level. The four

By NGamer UK posted 3 years, 11 months ago
After five minutes of de Blob, your TV screen will resemble the aftermath of a John Woo firefight in the Art Attack studio. Playing as a dull grey blob (de Blob), you’re never spawned more than a remote flick away from a paint canister; lock on with Z, flick and you’ll dive through it, coating yourself in paint. Here’s where the mess begins… Smacking against monochrome buildings and the bleached trees of Chroma city

By AJ Glasser posted 3 years, 10 months ago

We were already excited about de Blob back when we first previewed it last summer. THQ had us somewhere between the words Wii Remote and Jackson Pollock. And even if de Blob didn’t feature fresh, innovative Wii mechanics in gameplay (which it does, in flying colors), the plot is still compelling: de Blob and his pals liberating the world from the monochromatic forces of the INKT Corporation with lurid graffiti.


We never got a chance to play the original de Blob, but we were curious since it got quite high review scores, and with de Blob 2 coming out soon on more systems than just the Wii, now other curious gamers will have a chance to see what it’s all about. The main theme is similar to Flower: it’s your job to bring color to a drab world. The gameplay is different, though: it’s a platformer, with the added component of puzzles surrounding mixing and matching colors. De Blob’s world is an adorable one, with teardrop-shaped citizens and characters speaking in mumbling gibberish. Just adding color to the world is satisfying and scratches certain obsessive-compulsive itches...

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