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  • A little while back, we did a piece about games that changed during their development cycles, and we mentioned that sometimes games go through some pretty drastic changes from when we first see them to when we first play them. When we first saw Spyborgs at Captivate ’08, it seemed like a fun, irreverent parody of Saturday-morning cartoons and the superhero genre.

  • After taking a breather for the past couple of years, it looks like the snowboarding champ is about to make a comeback. SSX Blur will reintroduce everything you already loved about the series, but it'll do so with a substantial Wii twist. The linkable tricks, flips and grinds that constantly propel you forward will now rely on Wii Remote gestures and button presses instead of traditional controls. The biggest moves of them all, the Uber Tricks, will actually have you tracing on-screen patterns
  • Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
  • When you say "Star Wars fighting game," the first thing that pops into most gamers' minds is the dreadful Masters of Teras Kasi, a fighter from the original PlayStation days. Force Unleashed, however, hopes to make one-on-one force brawling appealing again by dropping 27 characters from across the franchise into nine different destructible environments and, best of all, let you go totally nuts with force-abusing recklessness.

  • It’s tough being Capcom. There are fanboys of every stripe in the gaming world, but rarely are there more rabid and stubborn fans than those of fighting games. Die-hards analyze every frame and gameplay change down to its core, and they petition endlessly for their favorite obscure character to be included in every game Capcom releases.


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