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Brett Elston - GamesRadar
By Brett Elston posted 4 years, 11 months ago
A year ago everyone was unscrewing their heads and proclaiming their undying love for Nintendo's handheld hit, Brain Age. A few months later, in June '06, the second wave of mind-muscling software came in the form of Big Brain Academy, a series a quirky minigames that focused more on fun than tracking actual performance as Brain Age did. In June 2007, one year after the DS game hit, Big Brain Academy will return with another round of logic puzzles, this time on the Wii. If you spent any time

Brett Elston - GamesRadar
By Brett Elston posted 4 years, 11 months ago
Up until a few weeks ago, Mario's sorta-2D adventure was confined to the GameCube. It kinda made sense, seeing as it's a pretty simple, side-scrolling game like the classic days of old. But now, Super Paper Mario is a Wii-only title, infused with a few tilty-shaky ideas and a much better shot at becoming a successful release. After a quick run through of level 2-2, we're convinced you're gonna flip over this game. It's that fun. A pristine blend of classic gaming and that surreal paper-world

By GamesRadar US posted 4 years, 11 months ago
We all wish that Acme was real. So that just as a bully would pull back his fist, we could pull a lever and send an anvil crashing directly on to his head. Instead well have to make do with this Tunes-based bash-a-thon - a merging of brothers Warner and Smash, if you


By GamesRadar US posted 4 years, 11 months ago
Heres an interesting prospect - Crazy Taxi meets Monkey Balls minigames. Or, as someone from the development team described it to us, Grand Theft Auto for kids. Emergency Mayhem was first spotted in early 2004 but, following the demise of original publisher Acclaim, its taken until now for a completely reworked version, running on a new engine and published by Codemasters, to appear. The most significant benefit of the long delay is that well now be able to play it on Wii, with a control

By GamesRadar US posted 4 years, 11 months ago
Water is mucky: Its transparent and innocent nature disguises rocky minerals, sewage, treatment plant chemicals and all manner of grim things that fall off human bodies and get sucked down the drain. And so it is with Dewys Adventure, a watery challenge that flows through and pilfers from countless gaming strata like a bottle of Perrier with a swag bag tucked under its

By GamesRadar US posted 4 years, 11 months ago
Its about time we caught up with the once-amazing Medal of Honor franchise. Today, we take a look at some of the squad-based dynamics in the Wiis first MoH outing. Geronimo. Happy landings The only level demonstrated so far is an aerial landing in a farm as part of Operation Market Garden. A number of approaches are available, the most simple being to play sheep and follow your men to the ground. This gives you the added bonus of group strength (plus you land with some handy man-shaped bullet

Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 4 years, 11 months ago
If Ratatouille weren't based on a film, its story - about a rat named Remy who wants to become a world-class French chef - would probably elevate it to weird-work-of-genius status. As it is, this platform-hopping adventure is relegated to the realm of baby games, although that doesn't mean it should be

By GamesRadar US posted 4 years, 11 months ago
With WarioWare having come and gone in a puff of multiplayer disappointment, Wii owners begin to eye up the next potential party smash hits. Mario Party, certainly out of favor since, oooh, its second outing, seeks to feed the party beasts - and with every new info-burst, we grow in

By GamesRadar US posted 4 years, 11 months ago
After more than 15 years of flesh-tearing, gut-ripping, casually dismembering fighting action, the Mortal Kombat series is taking a final bow of sorts with Armageddon. Its plot is simple; too many tournaments in too short a time is threatening the very fabric of reality. Thus, an otherworldly demigod hatches a clever plan: hell trick the various kombatants into a final, bloody brawl for it all, with the power of the fiery monster Blaze as the

By GamesRadar US posted 4 years, 11 months ago
It would appear that Fire Emblems slow take-your-turn battle mentality has seeped into Nintendos publicity machine as Goddess of Dawn begins a news offensive after a long period of waiting. Maybe this is overstating things a bit, for what we see in these newer screenshots is less of a radical game engine overhaul war charge and more of a light spear-prodding as elements are tightened and dressed up. Visually the game is striving to step away from the rather play-board-ish flat battle grounds
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