Finally. That's the first word that popped into our heads when we saw Project Treasure Island Z in action on the Wii. Finally, someone gets it... and gets the Wii. Finally, someone besides Nintendo understands the console's revolutionary potential for innovation and immersion. Finally, a family-friendly game that's not necessarily idiot-friendly as well. Finally.
On the surface, Project TIZ is a simple story of pirates and puzzles. Zack, a determined-looking tyke with big eyes and an even
Aug 31, 2007
Pirates don't solve puzzles, grannies do. This complaint aside, there's plenty to enjoy in Capcom's point-and-click evolution. Why evolution? The point-and-click movement may herald back to the age of Guybrush Threepwood, but the item interaction needed to solve conundrums most certainly does not.
Hands-on time has allowed us to get to grips with these new mechanics. Each stage is built around a treasure-snatching objective. Reaching it involves completing an A to B to C chain of
ZombiU made its debut at Nintendo's press conference showing the new console won't only be home to casual kiddie games. We get our hands on the Wii U's horror title and bash in some zombie brains...
Crunches? Sit-ups? That stuff is boring. Why not dance your way to ridiculously beautiful abs? Zumba Fitness Core encourages you to do just that, while grooving to some worldly tunes along the way...