No More Heroes



Oct 1, 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Gaming's most important farty butts Sites like ours thrive off listing the most important details in all of gaming culture. Like a lot, I mean. Though, as professionals, we can occasionally get just as discouraged as any reader over another site’s glaring omission. Take for example when we took in Edge Online’s 50 Greatest Gaming Innovations piece from last year. Stealth, cutscenes, bloom lighting - fine... but where are the farts, dammit?! ... » Read More
Jun 13, 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Sintendo: The evil side of kiddy gaming Troublesome cameras, rotten language and bare breasts: not things you’d normally associate with a Nintendo game. Okay, some of these occur in third-party titles, but the important fact is that each one carries the Original Nintendo Seal of Quality. And that means Nintendo approved them all. Not so bad for a company famous for its censorship back in the early nineties, huh? So the next time somebody pokes fun at Nintendo for being ... » Read More
Mar 26, 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Interview: Suda51 The eccentric games developer and Grasshopper Manufacture CEO Goichi ‘Suda51’ Suda has found fame for his last two big-name games - No More Heroes and Killer 7 - but as a producer, he’s got a list of innovative hits as long as an elephant’s nasal spray. These include Michigan: Report from Hell, which takes place entirely behind a film crew’s camera, and soon-to-be-DSed adventure game The Silver Case. He’s ... » Read More
Feb 20, 2008
Wii Feature | No More Heroes
Most of us play games to escape reality. For a few brief moments, the trials of the material world trickle away and your only concern is how many goddamn gold coins you can collect in an hour. Then, out of nowhere, a friggin' Xbox 360 console shows up in the actual game and all your suspended disbelief goes right out the window. And it happens more often than you'd think. So often, in fact, that we had little trouble in amassing a large ... » Read More
Feb 6, 2008
Wii Feature | No More Heroes
On some level, roughly 95 percent of games have always been about assassination: go to point A and kill prominent entity B, fighting your way through goons C through Z to get there. Most games tend to come up with a morally justifiable pretext for all the violence, but more and more, we're seeing games that drop the act and let you be what you've secretly known yourself to be all along: a remorseless killing machine bent on destroying your targets. ... » Read More
Feb 6, 2008
Wii Feature | No More Heroes
Wii - No More Heroes - No More Heroes strategy guide: Kill the killers No More Heroes is a fantastic game. Fantastic but very very hard. Taking down the UAA's top ten assassins will take all the brains, braun, and tactical thinking you can muster, but don't go worrying. We've taken the beats, we've learned the lessons, and we've got you covered. ... » Read More
Jan 29, 2008
Wii Feature | No More Heroes
[Spoiler warning: Under no circumstances read on if you haven't played right to the end of No More Heroes yet. Doing so will make you cry. We can virtually guarrantee it.] Okay, so you've fought your way right through to the end of the game. You've marvelled at the crazy invention and lunatic imagination on show. You've been thrilled by the katana-swinging, bad guy-exploding action. You've grooved to the soundtrack, you've run that bike over more people than you can remember, and you've loved ... » Read More
Jan 16, 2008
Wii Feature | No More Heroes
16th Jan, 2008 Given his involvement in games like Killer7 and No More Heroes, people often assume director SUDA51 to be a very strange man indeed. They expect a dark and twisted Lynchian gore-fiend. They expect an overly-serious, high-brow arty type. They expect an bizarre, unholy, avant garde weird-monger with torrents of quirk pouring out of his ears. What they do not expect is a good-humoured Japanese man happily pottering around a videogame shop picking up a few PS2 games, but that's ... » Read More
Dec 11, 2007
Wii Feature | No More Heroes
11th Dec, 2007 If videogames are the new rock ‘n roll, then No More Heroes is the Sex Pistols. Gory or not, Suda 51s latest is more than just crazy, violent and visually striking (although it is all of those things). More than anything else, No More Heroes is punk, in a way that we cant remember a game ever having been before. There really is no other word to describe it. The sense of anarchic, dont-give-a-f*ck hedonism runs through every aspect of the game like a stream of Sid Vicious ... » Read More
Mar 27, 2007
Wii Feature | No More Heroes
At one time, the curiously-titled Killer 7 was a hot property in the video game world. New trailers created either curiosity or excitement in gamers and journalists wondered loudly whether we were about to see the worlds first post-modern game, one that would infuse life in the shooter genre and exist purely as “art” because of its bizarre cel-shaded graphics. Maybe they wondered a little too loudly ‘cause once the game hit retail, the review scores were low - mainly due to ... » Read More
Dec 12, 2006
Wii Feature | No More Heroes
Though you might have heard about it on the news - video game-hating lawyer Jack Thompson briefly cast his disturbed glare over it - there's very little chance you actually played underground hit Killer 7. Its murder-obsessed cults and split personalities make it one of the weirdest games on the PS2, and that's saying a lot. Forget about that, though: the game's creator, Goichi Suda - aka SUDA 51 - is back with something that looks, well, totally kick-ass. And this time it should be playable, ... » Read More
The Knowledge
No More Heroes
No More Heroes

Genre: Action
Release date: Jan 22, 2008
Published by: Ubisoft
Developed by: Grasshopper Manufacture
Designer: SUDA51
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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