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No More Heroes




1 Dec 2009
Wii Feature | No More Heroes
Wii - No More Heroes - Cheat on your console We’re on to you. We’ve noticed you casting a roving eye over recent announcements of price cuts, seen you ogle the unveiling of lithe younger models. Yes, even you, 360 fanboy, the one who said the PS3 had no games. We caught you looking longingly at LittleBigPlanet’s Sackboy, imagining the things you would do to him if only you could get him online. ... » Read More
11 Aug 2009
Wii Feature | No More Heroes
In a medium full of perfect teeth, washboard stomachs and breasts that have their own gravitational pull, it’s rare to see characters with disabilities. But they do exist… and they’ve done some badass things. Be it killing gods, eating hardened soldiers or even creating the Nintendo universe; being physically challenged never got in the way of this bunch’s fun.The EndDisabled and deadly in: Metal Gear Solid 3: ... » Read More
12 Jun 2009
Wii Feature | No More Heroes
You never knew they were so wrong... ... » Read More
8 Jan 2009
Wii Feature | No More Heroes
We collect a lot of gaming merchandise at GamesRadar. While we buy some of it ourselves, one of the perks of working in the industry is that a week rarely goes by without some new item of promotional gaming paraphernalia finding its way to our desks. And generally it's a pretty even mix of awesome and crap ... » Read More
31 Dec 2008
Wii Feature | No More Heroes
Wii - No More Heroes - 2008: A year to dismember Videogames have always been violent. Violence is inherent in the medium, inseparable from the essential experience of playing games. Without competition and conflict resolved by violence, games wouldn’t be games: they’d be screensavers. Gore is a slightly different matter, though. Better graphics and physics have ushered in a new era of explicit gruesomeness. ... » Read More
9 Dec 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Games that shot themselves in the foot Bad decisions, bad timing and PR-mageddon. They've got no-one to blame but themselves. ... » Read More
17 Nov 2008
Wii Feature | No More Heroes
Evil doesn't HAVE to be serious business... ... » Read More
1 Oct 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Gaming's most important farty butts Sites like ours thrive off listing the most important details in all of gaming culture. Like a lot, I mean. Though, as professionals, we can occasionally get just as discouraged as any reader over another site’s glaring omission. Take for example when we took in Edge Online’s 50 Greatest Gaming Innovations piece from last year. Stealth, cutscenes, bloom lighting - fine... but where are the farts, dammit?! ... » Read More
13 Jun 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Sintendo: The evil side of kiddy gaming Troublesome cameras, rotten language and bare breasts: not things you’d normally associate with a Nintendo game. Okay, some of these occur in third-party titles, but the important fact is that each one carries the Original Nintendo Seal of Quality. And that means Nintendo approved them all. Not so bad for a company famous for its censorship back in the early nineties, huh? So the next time somebody pokes fun at Nintendo for being ... » Read More
26 Mar 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Interview: Suda51 The eccentric games developer and Grasshopper Manufacture CEO Goichi ‘Suda51’ Suda has found fame for his last two big-name games - No More Heroes and Killer 7 - but as a producer, he’s got a list of innovative hits as long as an elephant’s nasal spray. These include Michigan: Report from Hell, which takes place entirely behind a film crew’s camera, and soon-to-be-DSed adventure game The Silver Case. He’s ... » Read More
20 Feb 2008
Wii Feature | No More Heroes
Most of us play games to escape reality. For a few brief moments, the trials of the material world trickle away and your only concern is how many goddamn gold coins you can collect in an hour. Then, out of nowhere, a friggin' Xbox 360 console shows up in the actual game and all your suspended disbelief goes right out the window. And it happens more often than you'd think. So often, in fact, that we had little trouble in amassing a large ... » Read More
6 Feb 2008
Wii Feature | No More Heroes
On some level, roughly 95 percent of games have always been about assassination: go to point A and kill prominent entity B, fighting your way through goons C through Z to get there. Most games tend to come up with a morally justifiable pretext for all the violence, but more and more, we're seeing games that drop the act and let you be what you've secretly known yourself to be all along: a remorseless killing machine bent on destroying your targets. ... » Read More
6 Feb 2008
Wii Feature | No More Heroes
Wii - No More Heroes - No More Heroes strategy guide: Kill the killers No More Heroes is a fantastic game. Fantastic but very very hard. Taking down the UAA's top ten assassins will take all the brains, braun, and tactical thinking you can muster, but don't go worrying. We've taken the beats, we've learned the lessons, and we've got you covered. ... » Read More
29 Jan 2008
Wii Feature | No More Heroes
[Spoiler warning: Under no circumstances read on if you haven't played right to the end of No More Heroes yet. Doing so will make you cry. We can virtually guarrantee it.] Okay, so you've fought your way right through to the end of the game. You've marvelled at the crazy invention and lunatic imagination on show. You've been thrilled by the katana-swinging, bad guy-exploding action. You've grooved to the soundtrack, you've run that bike over more people than you can remember, and you've loved ... » Read More
16 Jan 2008
Wii Feature | No More Heroes
16th Jan, 2008 Given his involvement in games like Killer7 and No More Heroes, people often assume director SUDA51 to be a very strange man indeed. They expect a dark and twisted Lynchian gore-fiend. They expect an overly-serious, high-brow arty type. They expect an bizarre, unholy, avant garde weird-monger with torrents of quirk pouring out of his ears. What they do not expect is a good-humoured Japanese man happily pottering around a videogame shop picking up a few PS2 games, but that's ... » Read More
11 Dec 2007
Wii Feature | No More Heroes
11th Dec, 2007 If videogames are the new rock ‘n roll, then No More Heroes is the Sex Pistols. Gory or not, Suda 51s latest is more than just crazy, violent and visually striking (although it is all of those things). More than anything else, No More Heroes is punk, in a way that we cant remember a game ever having been before. There really is no other word to describe it. The sense of anarchic, dont-give-a-f*ck hedonism runs through every aspect of the game like a stream of Sid Vicious ... » Read More
27 Mar 2007
Wii Feature | No More Heroes
At one time, the curiously-titled Killer 7 was a hot property in the video game world. New trailers created either curiosity or excitement in gamers and journalists wondered loudly whether we were about to see the worlds first post-modern game, one that would infuse life in the shooter genre and exist purely as “art” because of its bizarre cel-shaded graphics. Maybe they wondered a little too loudly ‘cause once the game hit retail, the review scores were low - mainly due to ... » Read More
12 Dec 2006
Wii Feature | No More Heroes
Though you might have heard about it on the news - video game-hating lawyer Jack Thompson briefly cast his disturbed glare over it - there's very little chance you actually played underground hit Killer 7. Its murder-obsessed cults and split personalities make it one of the weirdest games on the PS2, and that's saying a lot. Forget about that, though: the game's creator, Goichi Suda - aka SUDA 51 - is back with something that looks, well, totally kick-ass. And this time it should be playable, ... » Read More
The Knowledge

No More Heroes

Genre: Action
Expected release date: 02/29/2008
Published by: Ubisoft
Developed by: Grasshopper Manufacture
Designer: SUDA51
Multiplayer Modes:
Offline
1 player SOLO
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