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17 Oct 2007
Wii News from N4G | Need for Speed ProStreet
Wii - Need for Speed ProStreet - Race for the Finish: Preorder ProStreet and receive unlock code It was recently announced that those who pre-order a copy of Need For Speed: ProStreet will receive an unlock code. This unlock code allows you to go to the Need For Speed website, www.needforspeed.com, and customize your very own Subaru Impreza WRX STi with the Blueprint Demo.
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2 Aug 2007
Wii News | Need for Speed ProStreet
EA has released a brand new trailer for the upcoming racer, Need For Speed: Pro Street. And this one's all about the smoke effects. There's not that long to go now until the launch of EA's new Need For Speed title; it's out around October. This time round the focus is on realism, but it's not really going after the likes of GT or Forza. "We're definitely not looking to make a simulation. I think 'simulation' is a bit of a dirty word," producer John Doyle recently told us. Check out the movie ...
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30 Jul 2007
Wii News | Need for Speed ProStreet
You know what's always been missing from Need For Speed? Smoke. Lots and lots of smoke. Fortunately, that's just what we're treated to in this fresh footage from NFS Pro Street, the semi-reinvention of the flashy racing series. We have to say we like what we see. Regular videogame smoke/steam/mist can be so, well, wispy - but this is top-grade billowing clouds of the stuff, like the spouting steam of a red-hot kettle trapped at boiling point or a smoldering tire wedged in a roasting ...
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25 Jul 2007
Wii News | Need for Speed ProStreet
Our early impression of Need for Speed: ProStreet is that its more of a simulator gunning for the Forzas and GTs out there, but that's not the case says producer, John Doyle. "We're definitely not looking to make a simulation. I think 'simulation' is a bit of a dirty word," said Doyle, who made it clear ProStreet is not EA's answer to Forza at all. "There's some baggage involved in [simulations] in that it's punishing or not fun." Doyle explains that it's not a simulation that EA is aiming ...
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6 Jul 2007
Wii News from N4G | Need for Speed ProStreet
Wii - Need for Speed ProStreet - Need For Speed ProStreet - Car List (Part 1) Need for Speed ProStreet boasts an impressive and unique car list that spans over 40 years of the automotive spectrum. Today, EA unveils the first set of vehicles to be featured in the game with the Nissan GT-R PROTO leading the pack.
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22 Jun 2007
Wii News | Need for Speed ProStreet
Our first question is: Where're the streets? But, wait, this is about professional street racers - not your baseball cap-wearing boy racers spinning their poor Novas around a deserted supermarket car park. Need For Speed is now a serious racer. Who saw that one coming? But it's a development we're sure to welcome. Not only does ProStreet look far better than any other NFS game, it's also promising handling and race gameplay, as it positions itself to take on the might of Gran Turismo. Just ...
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3 Jun 2007
Wii News from N4G | Need for Speed ProStreet
Wii - Need for Speed ProStreet - Digital Krystal in big Need For Speed break Former Big Brother contestant Krystal Forscutt has taken her first step towards international fame by being chosen as a character in a popular video game.

Forscutt is one of two females who feature as a digital version of themselves in Need For Speed's new ProStreet computer game, to be released later this year, with a potential worldwide audience of 40 million gamers.

"It's my first sort of international appearance, I guess," Forscutt told the Sunday Telegraph.
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21 Oct 2009
Wii News from N4G | Need for Speed Undercover
Wii - Need for Speed Undercover - NFS franchise has surpassed 100M units sold EA has announced that the Need for Speed franchise has surpassed 100 million units sold life to date.

The recent release of Need for Speed Shift pushed the franchise over the 100M mark, making it the best-selling racing brand in the gaming world. The franchise has generated over $2.7 billion in life-to-date sales.
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11 Jan 2009
Wii News from N4G | Need for Speed Undercover
Wii - Need for Speed Undercover - Electronic Arts Blew this Console Cycle? Electronic Arts is the focus of attention for both analysts and gamers as 2008 is closing. The publisher, which is already facing stiff competition from Activision Blizzard and Ubisoft, has seen worse than expected results in the last month, deciding to lay off more than 1,000 people, about 10% of its workforce, while also closing down or consolidating a lot of studios, including Need for Speed: Undercover developer Black Box. New intellectual properties like Dead Space, a space based horror shooter, and Mirror's Edge, the free running DICE developed title, have failed to make the impact that the company had hoped for.

Some analysts believe that the recent news shows how the publisher missed the start of this console cycle and needs to rethink its strategy in order to create successful titles.
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21 Dec 2008
Wii News from N4G | Need for Speed Undercover
Wii - Need for Speed Undercover - We are in a video games crash Many years ago there was a video games crash in which any developers and publishers went bust almost every week. It was a slump for video gaming and the industry took years to recover. With the current economic crisis it has been speculated that we too would see a crash in the market, and it looks true.
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