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Jun 21, 2006
Wii News from N4G | Legend of Zelda: Twilight Princess
Wii - Legend of Zelda: Twilight Princess - Zelda: Twilight Princess versions to be near-identical? The newest issue of Nintendo Power has confirmation that with the exception of the control scheme, the Gamecube and Wii versions of The Legend of Zelda: Twilight Princess will be identical. This is probably to avoid the screaming throngs of Gamecube owners that would certainly resort to outright violence upon hearing they were neglected.
has a few interesting tidbits of information.
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Jun 14, 2006
Wii News from N4G | Legend of Zelda: Twilight Princess
Wii - Legend of Zelda: Twilight Princess - The Legend of Zelda: Twilight Princess Preview People have been begging for it. We're talking like the old days, back in the days of The Ocarina of Time. A follow-up in The Legend of Zelda series that was worthy of that N64 title, and not just some passerby game that tried to inject some originality into the formula, like the kiddie-transformed Link in The Wind Waker or the Expansion Pak-fueled Majora's Mask. No, we're talking about the need for a full-on Zelda adventure that makes us remember, no, cherish the brand the way we did back on the NES and on the SNES, and with Ocarina. And we waited and waited and waited some more upon the announced Twilight Princess for GameCube/Wii, and it's finally looking like it will surface this fall.
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May 9, 2006
Wii News | Legend of Zelda: Twilight Princess
In this morning's press conference, Nintendo announced there will be two versions of The Legend of Zelda: Twilight Princess shipping. One will be for the GameCube, the other a specifically-tuned game designed to make use of Wii's newfangled remote control. The current-gen, GameCube version will be the same game, but without the new controller ...
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May 8, 2006
Wii News | Legend of Zelda: Twilight Princess
Monday 8 May 2006 Details of how Legend of Zelda: Twilight Princess will take advantage of Wii's motion-sensing controller have emerged ahead of Nintendo's E3 conference - which takes place tomorrow - confirming a variety of uses for the ingenious wizzy-wand Wii-mote. Players will be able to use the Wii controller for sword fighting, fishing and aiming a bow and arrow, although the hands-on article in Time magazine doesn't mention whether these pursuits will be Wii-mote compatible throughout ...
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Mar 1, 2006
Wii News | Legend of Zelda: Twilight Princess
The Legend of Zelda will support the use of Nintendo's Revolution controller, it has recently emerged. National Geographic Kids magazine was recently invited to Japan by Nintendo to actually play with the controller but unfortunately the rather vague article has raised more questions than it's answered. The magazine has reported that its team members used the Revolution controller with Donkey Konga, Super Smash Bros and a Zelda game, but hasn't specified if these games were the GameCube ...
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Mar 1, 2006
Wii News | Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess will be playable on Nintendo's Revolution and will be released close to the console's launch date in the UK - which is confirmed as arriving in late 2006 - according to an exclusive news scoop in the January issue of NGC. While also still set for release on GameCube, the new Zelda adventure will contain special features enabling players to make use of Revolution's controller, so when the disc is inserted into Revolution it will give the player the option ...
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Nov 28, 2009
Wii News from N4G | The Legend of Zelda - Virtual Console
Wii - The Legend of Zelda - Virtual Console - Link to take to the skies in the next Zelda? TVGB: "While the next Zelda won't be a radical departure from past games, it may yet contain gameplay additions most won't expect. Like flying as a means of transportation, perhaps? If series' director Eiji Aonuma's hints have any merit to them, that may just happen."
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Jun 26, 2009
Wii News from N4G | The Legend of Zelda - Virtual Console
Wii - The Legend of Zelda - Virtual Console - Miyamoto the only one requesting MotionPlus in Zelda Wii Shigeru Miyamoto has stressed in numerous interviews that he wishes to include Wii MotionPlus in Link's first true outing on Nintendo's console. In fact, he has gone as far as to say that there's a good chance the game will require the peripheral.
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Jun 6, 2009
Wii News from N4G | The Legend of Zelda - Virtual Console
Wii - The Legend of Zelda - Virtual Console - Is Mysterious Zelda Character Anthropomorphised Sword? As is the norm in the gaming world after an important announcement, gamers are already excitedly exchanging rumours regarding the latest Zelda game, details of which were released by Shigeru Miyamoto at a behind-closed-doors conference a few days ago.

The most prevalent of these rumours, however, seems to be the theory that the blue female character is actually an anthropomorphised form of the Master Sword, based on the gem inset into her chest and her hood which seems to resemble the tip of the blade. This could also potentially explain why Link is not bearing any kind of weapon in the art.
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Jun 3, 2009
Wii News from N4G | The Legend of Zelda - Virtual Console
Wii - The Legend of Zelda - Virtual Console - Nintendo talks about why Zelda will be a difficult game to make During Shigeru Miyamoto's Roundtable, Nintendo and Miyamoto talk about Zelda Wii and why it may be harder to make than people think.
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