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May 5, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - Dead Space: Extraction to be first game released under Visceral Games Dead Space: Extraction will be the first game released under Visceral Games, the developer has revealed.

Visceral announced the news via their Isaac Clarke Twitter page, ruling out the possibility of the two unannounced games launching before Extraction's release this autumn.
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Apr 28, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - New Dead Space Extraction screenshots highlight weapons EA has released some new screenshots from the upcoming Dead Space Extraction game. These screenshots demonstrate how the targeting reticule changes according to the weapon. Looks like the reticule with the 3 horizontal dots is the Plasma Cutter and the Pulse Rifle is indicated by the 3 dots in a triangular position. You can see the gauges at the side of the reticule that show the ammo level.

Placing the indicators on the targeting reticule helps keep the screen clear from any HUD, something the developers did for the original Dead Space by placing indicators on Issac Clarke's suit.
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Apr 28, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - Dead Space Violence Won't Be "watered down" for Wii VG247: "Worried Dead Space: Extraction's violence will be diluted for Wii? Fret no more. It isn't.

"We're definitely not planning to water it down at all for the Wii, but again, we're not going to add in shock value just to have that," the game's exec producer, Steve Papoutsis, told VG247 in London last week."
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Apr 28, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - Dead Space dev: "Nintendo has brought a fresh face to gaming." NintendoDpad reports:
"In a recent Gametrailers episode, Executive Producer Steve Papoutsis stated that "I think they (Nintendo) have brought a fresh face to games, it's making developers kinda think differently about how they make their games. I love that about Nintendo and love that about the Wii. "
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Apr 25, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - EA Hints At Possible Multiplayer For Next Dead Space Hell Descent Writes "EA has started an online survey for Dead Space with some interesting multiplayer based questions. We received the email in our inbox with the exciting "You've played the game…Now Tell Us What You Think" email. The survey asks what kind of modes do you enjoy, would co-op be a fun addition and if Zero-G deathmatch sounded like a fun multiplayer type. Luckily the survey made sure to ask more than just multiplayer based questions. The survey continues to ask about new function and how to improve the scariness. With these kind of surveys it good to know that EA is looking into a Dead Space sequel/prequel.
Feel free to take a stab at the survey. Who knows, maybe your participation will make the next Dead Space better in some way."
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Apr 9, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - New footage of Dead Space: Extraction Some brand new footage of Dead Space: Extraction has been released.
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Apr 7, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - Dead Space Extraction demo hinted Sounds like there may be a playable demo coming for Dead Space Extraction. A hint was dropped from EA's Dead Space Twitter account, isaacclarke: "Did walkthroughs on 3 Chapters in the game. We also reviewed our super secret special Demo build......guess it's not to secret anymore....".

issacclarke also revealed that the Wii game will likely get an "M" (for Mature) rating. It would be hard for a horror game series like Dead Space to get anything under an M rating. Nothing has been formally announced, but hopefully Dead Space Extraction will be getting a downloadable demo channel like Metroid Prime Corruption had. But then again, with an "M" rating, maybe the demo will be provided on disc with pre-orders? Hopefully we'll hear more soon. For now, it's wishful thinking (rumor).
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Mar 23, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - Dead Space Extraction's unique Wii features explained: Why it isn't just on-rails Following up on a recent story on Dead Space Extraction, here's a few more bits picked up on the Wii game from the April 2009 issue of Game Informer (the one with BioShock 2's Big Sister on the cover). Steve Papoutsis, the Executive Producer on Dead Space Extraction, has called the game a "Guided First Person Experience". What sets it apart from the standard on-rails shooter game? Here's a rundown of the unique features you'll find in Dead Space Extraction:

- There are branching paths to select from. It's not just a one way route. Some alternate paths won't be so obvious.
- The game isn't always moving along like on-rails shooters do. Some slower paced moments help build-up scares.
- There are puzzle elements in the game that use the unique Wii Remote motion controls.
- The Wii Remote's speaker plays audio logs you find.
- Twisting the Wii Remote activates your weapon's alternate firing mode.
- Shake the Wii Remote to activate a green glow stick.
- You can adjust the amount of head bobbing motion.
- Unlike the original Dead Space, you'll be able to shoot during zero gravity movement.

There's also more details on how HUD-less interface will work and some new weapons.
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Mar 20, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - Dead Space Wii team wants to "push the boundaries" of mature games on Wii Though quite a number of people were disappointed with the announcement that Dead Space: Extraction would be an on-rails shooter, it's clear that the development team is trying to bring a unique product that to the Wii. Based on that alone, fans should definitely be excited about this game. There's also some great news for those who have high expectations: The Extraction team's goal is to "push the boundaries" of mature games on Wii.
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Mar 18, 2009
Wii News from N4G | Dead Space Extraction
Wii - Dead Space Extraction - Dead Space Extraction won't just be 'on-rails' Don't call it an "on-rails" shooter. Steve Papoutsis, the Executive Producer on the Wii's Dead Space Extraction, says it is a "Guided First Person Experience" and adopting new gameplay mechanics to the traditional "on-rails" game.

"We are calling our game a Guided First Person Experience as we are aiming to create our own genre through innovating on classic gameplay concepts," Steve stated on the Dead Space Blog.
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