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David Houghton - GamesRadar
By David Houghton posted 4 years, 1 month ago
Some people say you can have too much of a good thing, but we say they can bugger right off. A cake is good, right? But are two cakes bad? No, theyre just more cake, and we like cake so well take all we can get. Om nom nom. In gaming terms, the only thing better than a great videogame is a great videogame that acts as the start of a great franchise. Final Fantasy, Burnout, Super Mario Bros… We love them not only because theyre great but also because of what they later gave us. The only

Guillermo Del Toro, director of such popular and conspicuously arty movies as Pan's Labyrinth and Hellboy II: The Golden Army, has weighed in on the debate that will never, ever be settled to everyone's satisfaction, proclaiming that of freaking course games are art and anybody who thinks otherwise is a freaking moron. More or less...


Guillermo Del Toro, director of such popular and conspicuously arty movies as Pan's Labyrinth and Hellboy II: The Golden Army, has weighed in on the debate that will never, ever be settled to everyone's satisfaction, proclaiming that of freaking course games are art and anybody who thinks otherwise is a freaking moron. More or less...



20. Metal Gear Solid: The Twin Snakes Silicon Knights | Konami | 2004 A slick remake of the revolutionary spy drama that's still considered by many to be the best entry in the Metal Gear saga What made it so great? Take the single greatest game of the PSone generation, inject a fresh graphical update and all the cool new gameplay features from its PS2 sequel, and you've got an instant classic. Developed by Canadian developer Silicon Knights and filled with new cutscenes by Japanese film

Legendary action/shooter developer Treasure makes really good games, most of them of the “old school shooter you need to play right now” variety. We’d like to give you a moment to go play one – let’s say Radiant Silvergun – to get in the mood and then come back to finish reading this, but the odds of you being skilled enough to finish it in a timely enough manner is a little fishy, so let’s just carry on...


Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of

Matt Cundy - GamesRadar
By Matt Cundy posted 5 years, 9 months ago
Friday 28 April 2006 LucasArts has announced that its new, still unnamed, Indiana Jones title - slated for release on next-generation consoles - will use fancy-pants artificial intelligence technology that will allow the game's interactive characters - including the daring Dr Jones himself - to act more like "actual human beings without the limitations of traditional animation". What does this mean exactly? Well, LucasArts is claiming that the 'euphoria behavioural-simulation engine' (ooooh)

Chris Antista - GamesRadar
By Chris Antista posted 10 months, 1 week ago

So I made a couple of jokes at the expense of the new Sonic trailer this week and I started to feel bad about it. For one, presuming the trailer’s for an actual game (rumored to be called “Sonic Generations”) then it’s a noble effort by Sega to address ridiculous fan outcry so there's no sense in stirring up the trolls.



More importantly, Sonic just so happens to star in one of the FINEST GAME CINEMAS EVER MADE! Of course I’m referring to the Sonic Adventure Intro, which I struggled to recreate using spankin' new footage from Infamous 2, L.A. Noire, Duke Nukem Forever, Red Faction: Armageddon, and tons of others. See all the trailers showcased in their entirety after the jump...


Publisher Sega just delivered the first scant details on MadWorld, Infinite Line, an unnamed game, and Bayonetta, the first four projects from new developer Platinum Games Inc. And yes, new games are announced almost every day, but this is special. Why? Because Platinum Games is made up of the men who invented cutting-edge classics like Resident Evil, Okami, Viewtiful Joe, Devil May Cry, and the mech-tacular Steel Battalion. Simply


The Elder Scrolls V: Skyrim was the big winner at last night's Interactive Achievement Awards (IAAs) in Las Vegas, scoring a total of five top honors including the coveted Game of the Year title. Rest assured, the likes of Portal 2, Uncharted 3, and Super Mario 3D Land were also shown some industry love...

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