Wednesday 10 May 2006
With just hours to go until this year's E3 games show officially opens for business in Los Angeles, GamesRadar has managed to obtain an exclusive sneak preview of the show floor. As you can see from these photos, many of the stands are still under construction - including those for PlayStation 3 and Wii, both of which will be playable on the show floor.
The Sony and Nintendo areas sit side-by-side in the LA Convention Centre's massive West Hall and are the focal points of
Wednesday 10 May 2006
After all the talk, after all the pre-show conferences, after all the trailers and all the hype, E3 is finally open. And we're here!
Yes, the vast LA Conference Centre has finally opened its doors and we are on the floor of the show itself, ready to bring you all of the breaking news, ready with informative and informed hands-on reports and ready with plenty of footage, right from the heart of
Wednesday 17 May 2006
So, that was E3 2006. The most manic week of the gaming calendar has hurtled by once again in a tornado of news and a frenzy of game playing. Now, as relative calm returns and the chaos slowly seeps away, we look back on the big games, the big announcements, the highlights and the disappointments.
Much of the week's hottest news happened before the doors had opened on E3, with Sony, Nintendo and Microsoft all making some big announcements at their pre-show
The actual concept of an EA playground is one of the most wonderfully absurd things weve heard of in a while: a kind of compendium of EA games collected together in the style of a theme park.
How excited you get by this prospect depends entirely on your age, because this one is aimed squarely at sticky-fingered youths. But theres no doubting it has a certain pizzazz. The minigame that were most looking forward to is Tetherball - the game that everyone loves until the ball swings right into
Sept 4, 2007
The 2 November will see the release of EA Playground for both Wii and DS, allowing gamers to enjoy their favourite playground activities even if its the school holidays.
Featuring a host of, no doubt, familiar playground activities including Dodgeball, Tetherball and, our favourite, Paper racers Playground looks like it has the potential to over-take Wii Sports as the party game of choice.
Playing with a group of friends will obviously be the best way to experience this

It used to be that games and exercise went together like sex and tax preparation, but now the workout genre has grown to become one of the largest and most lucrative genres in the industry. In light of this sweat-sweat revolution, The Exergame Network (TEN) has seen fit to introduce its own health-based rating system, much to the dismissive wanking motions of gamers without kids everywhere...

The gang recovers from their trip to wine country by celebrating 10 years of PS2, Fallout: New Vegas, Vanquish, EA's MMA and Super Meat Boy.
Oh yeah, we've also got something Halo: Reach related to give away, but you won't find out what or how until you listen...
Some people say you can have too much of a good thing, but we say they can bugger right off. A cake is good, right? But are two cakes bad? No, theyre just more cake, and we like cake so well take all we can get. Om nom nom.
In gaming terms, the only thing better than a great videogame is a great videogame that acts as the start of a great franchise. Final Fantasy, Burnout, Super Mario Bros… We love them not only because theyre great but also because of what they later gave us. The only
Interplay has revealed that it is partnering with franchise creator Doug TenNapel to work on a new Earthwork Jim game, TV series and film.
Other than the tentative title of Earthworm Jim 4, no other details have been confirmed. TenNapel will serve as a creative consultant on all of the projects.
Earlier in the month, Earthworm Jim was one of a number of IPs owned by Interplay that were flagged up as getting the revival
20th Dec, 2007
Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983.
In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague