You know the formula. A pure-hearted beauty falls into the evil grasp of some snarling, spitting, mustache-twirling megalomaniac. A noble hero, driven by honor, courage and - let's face it - hormones, rushes to her aid. A brief kiss ensues and, before you can say sequel, the hapless lady has stumbled into imminent danger all over again. Tale as old as time... classic "damsel in distress." Except sometimes, the damsel isn't worth the damn trouble.
Abe Lincoln. Charles Darwin. Edge. Between them they’ve mastered the realms of politics, science and writing about overweight Italian plumbers. And, more importantly than any of that, they’re now all 200. Yep, the long-running and respected games mag has just reached its 200th issue, celebrating the landmark event by publishing 200 unique covers.
So if you’re mad for Master Chief, delirious over Deus Ex or want to dip
When a developer sits down to create a game that involves a central starring character it's probably the most important part of the whole game making process. The key is to design a character who is not only aesthetically pleasing, but also someone you care about and believe in. Get it wrong or misjudge what your audience wants and your game baby might never turn into the multi-million dollar franchise you'd hoped
27 Nov, 2007
For a time of peace on earth, theres going to be a lot of stress and killing around this Christmas. Just think about this winters biggest games. Whether its COD4s visceral gunfire tearing apart wall and limb alike, the bloody back-stabbing business of the always-hounded Altair, or Kane and Lynch just being plain old sociopathic, the jovial festival of light and wonder really is looking like a quite brutal one this year.
We need a way to combat this, and preferably one which
You know the formula. A pure-hearted beauty falls into the evil grasp of some snarling, spitting, mustache-twirling megalomaniac. A noble hero, driven by honor, courage and - let's face it - hormones, rushes to her aid. A brief kiss ensues and, before you can say sequel, the hapless lady has stumbled into imminent danger all over again. Tale as old as time... classic "damsel in distress." Except sometimes, the damsel isn't worth the damn trouble.
You know the formula. A pure-hearted beauty falls into the evil grasp of some snarling, spitting, mustache-twirling megalomaniac. A noble hero, driven by honor, courage and - let's face it - hormones, rushes to her aid. A brief kiss ensues and, before you can say sequel, the hapless lady has stumbled into imminent danger all over again. Tale as old as time... classic "damsel in distress." Except sometimes, the damsel isn't worth the damn trouble.
You know the formula. A pure-hearted beauty falls into the evil grasp of some snarling, spitting, mustache-twirling megalomaniac. A noble hero, driven by honor, courage and - let's face it - hormones, rushes to her aid. A brief kiss ensues and, before you can say sequel, the hapless lady has stumbled into imminent danger all over again. Tale as old as time... classic "damsel in distress." Except sometimes, the damsel isn't worth the damn trouble.
You know the formula. A pure-hearted beauty falls into the evil grasp of some snarling, spitting, mustache-twirling megalomaniac. A noble hero, driven by honor, courage and - let's face it - hormones, rushes to her aid. A brief kiss ensues and, before you can say sequel, the hapless lady has stumbled into imminent danger all over again. Tale as old as time... classic "damsel in distress." Except sometimes, the damsel isn't worth the damn trouble.
You know the formula. A pure-hearted beauty falls into the evil grasp of some snarling, spitting, mustache-twirling megalomaniac. A noble hero, driven by honor, courage and - let's face it - hormones, rushes to her aid. A brief kiss ensues and, before you can say sequel, the hapless lady has stumbled into imminent danger all over again. Tale as old as time... classic "damsel in distress." Except sometimes, the damsel isn't worth the damn trouble.
Wednesday 19 April 2006
Japanese developer Hudson Entertainment will be including a flight game for Revolution in its line-up for this year's E3.
The game is currently being referred to as 'Flight Game' and will allow players to control planes using the 'gesture function' of the Revolution controller, then take planes through stunt sequences and bombing runs.
Also in its line-up for E3 is another Bomberman game called Act Zero, which will be released for Xbox 360, and an update of the Dungeon