yo i am so stoked for this game to come out i mean you can hold aliens by the neck and jump on there back i mean sickness dude sickness nintendo rocks!
We recently posted a hefty preview from NGamer UK that spoke quite highly of Other M’s unique mix of Nintendo-minded gameplay and Team Ninja’s penchant for balls-out combat. This contrasts our very first exposure to the game, which at the time felt fairly barren and had some really awkward controls. Now, having spent an hour in a more action-packed area of the game, we can reconcile these two disparate views and say we’re finally starting to see the magic...
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The action is faster and the controls are smoother
Jul 28, 2010
Every element of Metroid: Other M defies convention. Nintendo’s demure space lady is in the hands of a studio best known for their jiggling lady-tech (don’t pretend you’ve never heard of Dead or Alive Xtreme Beach Volleyball). Players discover a third-person adventure that becomes first-person with a flick of the wrist. Surprising, alienating, alarming. Nintendo isn’t playing by its own rules. Exciting, isn’t it?
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How do Italian horror, WarioWare, and the Famicom relate to Samus?
Apr 27, 2010
Yoshio Sakamoto is known as the father of Metroid. Not that he likes the title. “I feel resistance when people credit me for creating the series,” he explained. “Maybe you could say I’m the one who raised Samus. But the Metroids were born by the Queen Metroid!” So began a fascinating peek into the brain of one of Nintendo’s oddest minds. Coy on Other M specifics, Sakamoto’s thought processes give us a salivating taster of what’s to come later this year…
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We’ve been talking a bit about Metroid: Other M’s weird (and a bit worrisome) controls in both our podcast and a recent preview, but it might make things more clear if we break them down into chart form, so without further ado:
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We spent an hour playing Nintendo's mystery sequel. Wanna know what we know?
Feb 25, 2010
Briefly teased during E3 2009 and then spirited back into the shadowy halls of Nintendo, Metroid: Other M was one of last year’s most talked about games that no one knew a damn thing about. The only tidbits revealed were the developer (Team Ninja, best known for Ninja Gaiden and Dead or Alive) and that it was a brand new take on the long-lived series. Other M wasn’t going to be an FPS like the Prime series, nor was it a
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