Medal of Honor: Vanguard

Also known as: MoH: Vanguard

EA takes us once more in to the breach

Vanguard has some new recruits too. The much-hyped parachuting parts of the game are just that - hype. While these segments are fun, they feel short and tacked on. You can't land just anywhere, as we're promised you'll be able to in Medal of Honor: Airborne. When dropping in, you can land in only one small area, although you can aim for the plumes of green smoke to gain “weapon upgrades'" like a scope attachment for your M1 or a barrel clip for the Thompson. While there is nothing more fun than feeling like Al Capone gunning down Nazis with a Tommy gun, there could have been more done here, and the fact that you lose them when you load the next section of a campaign just plain sucks.

Above: Thompson Machine Gun + Barrel Clip = Just plain cool.

EA has added a cover system that everyone: you, your brothers in arms and your enemies will use. It’s simple really: stand behind cover, hold aim, then use the analog stick on the nunchuk to lean in the desired direction. The worst part of the system is that your fellow soldiers will often take the best cover spots, forcing you to choose spots that are not nearly as good. At least your squad mates are thinking, and not just dying.

The AI here must have taken a history lesson, because it has gotten a whole lot smarter. The Germans will take cover just like you and your American counterparts, retreat when you advance, toss grenades, and even resort to melee attacks when you get too close; in the end, if you can do it, they will do it. Your fellow airborne members, while not directly controllable, are no new recruits either. The 82nd Airborne will take down the occasional Nazi or call out their locations - even if they can’t get by without you.

 
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The Knowledge

Medal of Honor: Vanguard

Genre: Shooter
Release date: Mar 26, 2007
Published by: Electronic Arts
Developed by: EA Los Angeles, Electronic Arts
Franchise: Medal of Honor
6 DECENT
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