There are six boards in all: the jungle-based DK’s Treetop Temple, King Boo’s Haunted Hideaway, Shy Guy’s Mystery Train, the seaside Goomba’s Booty Boardwark, Bowser’s Warped Vortex and Koopa’s Tycoon Town, which is themed around hotels.
Each one brings slightly different rules, such as the ever-irritating ability to steal stars from opponents and the option to switch places with the top-ranked player on the very last throw of the dice (see how we’ve suffered at the hands of Mario Party in the past?). But the minigames remain constant.
There are said to be more than 100 minigames in total - which would be a new record for the series - and they’re expressly designed for multiple players only. As in previous versions, missing players will have computer-controlled substitutes, which is totally unfair since the computer players are the only ones who know all the rules by heart.
Only when the game has the full complement of four players does it really take off. With everyone frantically tilting their remotes to divert colored balls into the correct holes, or leaping into the air to jump a rope, it’s a completely different proposition to the misery of a party nobody turns up to.