Link's Crossbow Training


By News from N4G, posted 1 year, 10 months ago
CoffeewithGames.Blogspot.com looks at Link's Crossbow Training's game-play hours reported, number of players reporting data, sale rank, and review score average. CwG says, Does Link practice enough with his crossbow and have enough hours reported, to prove a steady hand? Or is Link's crossbow training more of a hobby, not to be taken seriously?

By News from N4G, posted 3 years, 6 months ago
Earlier in the week we brought you tidings of a listing for Link's Crossbow Training surfacing on Nintendo's website. Yesterday at the launch of Super Smash Bros. Brawl we got the scoop on when the game will officially arrive here and how much we can expect to pay.

By News from N4G, posted 3 years, 6 months ago
According to Nintendo's website, South African gamers will soon get the chance to try out the Wii Zapper when Link's Crossbow Training hits our shelves this month.


By News from N4G, posted 3 years, 9 months ago
Link's Crossbow Training may have launched way back in November of last year, but today, an Iwata Asks interview of the game has been posted on the official Wii website. The Iwata Asks interviews typically consist of interviewing key members of a particular first-party title. In this case, only Shigeru Miyamoto was interviewed, but interesting facts were presented. First off, Miyamoto explained that originally, Miyamoto posed the idea of the game being in the third-person perspective. However, once the idea of a young/adult Link concept came into play, a third-person perspective seemed to be the best idea. Also noteworthy is that Link's Crossbow Training was decided instead of the typical The Legend of Zelda:¿ title so that gamers would not be mislead into thinking that the game is an original, grand-scale Zelda title. Link's Crossbow Training was initially going to receive a storyline, but Miyamoto's intention was to create a side-story to Twilight Princess with this game, not an epic game - Thus, the concept of including a storyline was scrapped.

By News from N4G, posted 3 years, 10 months ago
In this entry: Super Smash Bros Brawl for $43 shipped. Nights: Journey of Dreams $29. Metroid Prime 3: Corruption $29. Pinball Hall of Fame $19. For $30 you can pick up, tax free and with free shipping: Bomberman Land Endless Ocean Ghost Squad Godfather: Blackhand Edition House of the Dead 2 & 3 Return My Word Coach Namco Museum Remix Resident Evil 4: Wii Edition Sega Bass Fishing Sonic and the Secet Rings SSX Blur Super Monkeyball Banana Blitz Zack and Wiki: Quest for Barbaros' Treasure For only $20, copies of these games can be found just about anywhere: Alien Syndrome Dewy's Adventure Elebits Escape From Bug Island Furu Furu Park Mercury Meltdown Revolution Octomania Red Steel Wii Zapper with Link's Crossbow Training

By News from N4G, posted 4 years ago
Wii Wii Sports - 17,850,000 Wii Play - 9,230,000 Super Mario Galaxy - 5,190,000 Mario Party 8 - 4,350,000 The Legend of Zelda: Twilight Princess - 4,300,000 Super Paper Mario - 2,160,000 Big Brain Academy: Wii Degree - 2,000,000 Mario Strikers Charged - 1,650,000 Metroid Prime 3: Corruption - 1,140,000 Link's Crossbow Training - 1,070,000 Wii Fit - 1,050,000 Nintendo DS Nintendogs - 17,790,000 Pokemon Diamond & Pearl - 14,170,000 New Super Mario Bros. - 13,140,000 Brain Age - 11,710,000 Brain Age 2 - 9,840,000 Mario Kart DS - 9,670,000 Animal Crossing Wild World - 9,200,000 Super Mario 64 DS - 5,780,000 Big Brain Academy - 4,610,000 The Legend of Zelda: Phantom Hourglass - 3,820,000 Pokemon Ranger - 2,610,000 Pokemon Mystery Dungeon: Explorers of Time & Explorers of Darkness - 1,540,000

By Mike Jackson posted 4 years, 2 months ago
Nov 28, 2007 As you should have noticed by now, the on-screen cursor for the Wii Remote does not appear directly where you're pointing it at the sensor bar. Lift the Remote to your eye and look down the length of it at your TV - like a gun - and you'll see what we mean. This is because there's no calibration screen. How does the Wii know when you're pointing at the edge of your TV? It doesn't, because it doesn't know how big your TV is. So instead it scales your movements roughly, like a 3D

Nintendo's Wii Zapper with Link's Crossbow Training hit retailers this week. The Wii Zapper is Nintendo's answer to the light gun peripheral, by configuring the Wii Remote and Wii Nunchuk with it. While other manufacturers have come up with their own solution to the light gun, Nintendo's Wii Zapper is packing some extra heat, Link's Crossbow Training, while keeping it at the same price of competitor's Wii gun peripherals. The Wii Zapper with Link's Crossbow Training retails for $24.99.

By Ben Richardson posted 4 years, 4 months ago
Oct 15, 2007 Link's getting an unusual airing this November thanks to Link's Crossbow Training, a tie-in game that comes packaged with Nintendo's new gun-imitating Wii Zapper, and we've let loose the first screens in our updated gallery. That's about all there is to say about the game, until we get our digits on it. Ideally, it'll be a Duck Hunt for the MySpace generation, and by the looks of this screen, Link's Crossbow Training at least has a sense of humour. Expect a verdict

By News from N4G, posted 4 years, 5 months ago
Nintendo has released further details on Link's Crossbow Training, confirming that the game is meant as a hand-holding exercise into using the Wii Zapper so that players will be ready for any future Wii titles compatible with the device - exactly the same strategy they used with Wii Play and the Wii Remote. The title will feature three gameplay modes for up to four players: Target Shooter, Defender and Ranger.
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