GamesRadar - Wii Featureshttp://www.gamesradar.com/wii/features/l-T/s-a-zTales of Symphonia: Dawn of the New World (Tales of Symphonia: Dawn of the New World)http://www.gamesradar.com/wii/f/tales-of-symphonia-dawn-of-the-new-world/a-2008050991855496000<p>Tales of Symphonia: Dawn of the New World is the sequal/spin-off to the insanely popular Tales of Symphonia, slated for release sometime in 2008 (maybe September).&#160;This far out, publisher Namco Bandai is keeping things close to the vest, but after pleading and&#160;begging,&#160;Dawn producer Tsutomo Gouda gave up a few goods in our exclusive interview.&#160;</p><p>GamesRadar:&#160;Symphonia didn&#8217;t have any of the Pokemon vibe and ...</p>Wii featureMay 9, 2008The Top 7... games that don't deserve nostalgia (Teenage Mutant Ninja Turtles - Virtual Console)http://www.gamesradar.com/wii/f/the-top-7-games-that-dont-deserve-nostalgia/a-200805129370318082<p>You know that heartwarming sensation you get while remembering games of yesteryear? The one that makes you ponder, "Why aren't games this good nowadays?" It's a lie. It's a childhood veil that, once lifted, exposes how shitty some of your favorite games were all along. They didn't just sour with age - they were never that fun, you just put up with them because there was no better alternative.</p><p>Metroid, for example, is fairly crap by ...</p>Wii featureMay 12, 2008Teenage Mutant Ninja Turtles - developer interview (TMNT)http://www.gamesradar.com/wii/f/teenage-mutant-ninja-turtles-developer-interview/a-20061222133159515082After the first shots and details of the upcoming Teenage Mutant Ninja Turtles movie tie-in were released earlier this week, we shelled out some questions to Ubisoft's acclaimed Montreal Studio (the people behind such top titles as Prince of Persia and Splinter Cell ) to get some more details about what we can expect from its spin on the crime-repelling reptiles. Nick Harper, TMNT 's creative director, steps up from the sewers to give us some answers... Will players be able to choose which ...<br/>Wii featureJan 2, 2007Game music podcast goes live (Tokyo Elevator)http://www.gamesradar.com/wii/f/game-music-podcast-goes-live/a-2007041114393186000Some of us love it. Most everyone else on the planet can't stand or ignores it. But the fact remains that video game music draws a huge audience wherever it goes, and now GamesRadar has its own take to share. Brett Elston (Nintendo Editor), Joe McNeily (Senior Editor) and Stephen Pierce (Editorial Director) sit down with a smattering of classic video game tunes and weigh in on each song. We'll cover everything from the NES to the DS to the Xbox 360 - won't you join us? Is video game music ...<br/>Wii featureApr 11, 2007Lara Croft - NUDE! (Tomb Raider: Anniversary)http://www.gamesradar.com/wii/f/lara-croft-nude/a-20070822104055328081Aug 22, 2007 One of the best in-gags in gaming history is the "Lara Nude Cheat." For all the old Tomb Raider games, Core would leak a cheat that claimed to turn Lara naked. In reality, once you'd managed to pull off the complex moves, your only reward was to watch your heroine violently explode with a scream, her arms, legs and head flying off in different directions. Gone are such innocent times, thanks to the mod scene. Now you can have Lara look any way you wish in TR: Anniversary (sorry ...<br/>Wii featureAug 22, 2007Ten greatest moments in Tomb Raider: Anniversary (Tomb Raider: Anniversary)http://www.gamesradar.com/wii/f/ten-greatest-moments-in-tomb-raider-anniversary/a-20070820155517722005Aug 20, 2007 1) Wrecking the T-Rex During the first few hours of play, you'd be forgiven for thinking that Tomb Raider's bestiary of enemies is nothing other than the stuff of National Geographic - bears, wolves, crocodiles and the like. Push on to The Lost World area though, and Anniversary gets Jurassic on your ass, dropping you into the path of an enraged, prehistoric Goliath with teeth like kitchen knives. And Lara takes it down with just her ...<br/>Wii featureAug 20, 2007Transformers - timeline and profiles (Transformers: The Game)http://www.gamesradar.com/wii/f/transformers-timeline-and-profiles/a-2007062094533294015Like many franchises that refuse to die, Transformers have kept coming back for years since their inception - and for good reason - the concept works. Gigantic robots turn into mundane vehicles. Here we have a quick rundown of the entire series to gear us up for the upcoming film and game of the same ...<br/>Wii featureJun 20, 2007Transformers: The Game interview (Transformers: The Game)http://www.gamesradar.com/wii/f/transformers-the-game-interview/a-20070612161952260039There's something funny about the fact that one of the most anticipated movies of the summer, Transformers, is based on a cartoon that was ostensibly a thirty minute infomercial for toys. But will the corresponding game also be just another promotional tool? Executive Producer Daniel Suarez explains what Activision did to ensure that Transformers: The Game was more than meets the bottom line. GamesRadar: For those who haven't seen it yet, what kind of game is it? Daniel Suarez: It's a ...<br/>Wii featureJun 13, 2007