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Xbox fitness, the new Outlast? Click here to find out!
Celebrate Zelda's belated 25th birthday with this impressive hardcover tribute...
Some games aren't what they appear...
The holiday gaming rush has begun in earnest, as our list of October's releases will confirm. Resident Evil, Assassin's Creed, Pokemon, Need for Speed, and more have sequels this month, on top of dozens of other games. Get informed...
Crunches? Sit-ups? That stuff is boring. Why not dance your way to ridiculously beautiful abs? Zumba Fitness Core encourages you to do just that, while grooving to some worldly tunes along the way...
After watching the trailer for Zombie U we were worried that this might be the Wii's Red Steel, but after playing it in a quiet room (see: better for being scared), we walked away more optimistic...
ZombiU is taking the undead apocalypse to London this year, but before Ubisoft rips UK's capital city to shreds, we thought it proper to jot down our list of top locations we want to visit during our overseas tour through hell...
ZombiU made its debut at Nintendo's press conference showing the new console won't only be home to casual kiddie games. We get our hands on the Wii U's horror title and bash in some zombie brains...
Perhaps not everyone got the memo. See, power-ups are meant to be a good thing. They are, by definition, supposed to power you up. As in 'not power you down'. So why be so cruel as to program things into your game that can be collected by the player that don't offer a few brief moments of awesome? Why would you do that? That's like selling sweets that are actually poos. And that's just mean. So why the following 7 'power ups' exist is anyone's guess…
Last year we revealed our Magic: The Gathering expansion based on the original Legend of Zelda. Its creator, GR associate KREATIVEassassin, continued his work and has since made a larger, even more thorough set of cards that focus on Zelda II: The Adventure of Link. Millions love Zelda, millions play the card game, and both of these properties involve magic, monsters and all kinds of mysterious artifacts – in other words, they’re a perfect fit.
If you’re a fan of one, you’ll really get a kick out of this. If you’re a fan of both, hoo boy, this is amazing. The cards’ abilities, functions and type weren’t chosen willy nilly – they’re dead-on accurate to the NES game, and are expertly transferred into the rules of Magic: The Gathering. KREATIVE even went and invented a couple of new terms (Headshot, for one) that work great in this expansion, yet could easily be transferred into the real MTG game. Enough talk!