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Wii Features


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May 7, 2007
Wii Feature | Wii
Where once gamers were just geeks, we know that's not quite true anymore. Outsiders might still see the pale, socially inept bedroom dweller in all gamers but from the inside there's a wealth of difference. Every gaming type is catered for in today's multi-billion dollar industry and, like it or not, we probably all fit quite neatly into a certain crowd. The games you choose, systems you pre-order and characters you revere define your inner gamer. So we're here to help you find your place in ...
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May 4, 2007
Wii Feature | Wii
Quick question: What's the first thing you see when you boot up a game for the first time? OK, yeah, a loading screen, a bunch of company logos and a title screen, but what about after that? You see an intro sequence, a carefully constructed bit of (usually) non-interactive wizardry designed to hook you into the game and get you interested in its characters and plot in those crucial early moments of play. Of course, not every developer realizes how important a decent intro can be, and they've ...
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May 2, 2007
Wii Feature | Wii
Metroid Prime 3: Corruption It's back into the deepest pits of development for Metroid Prime 3. With the release date postponed indefinitely, Retro Studios have time on their side in the quest to perfect the first-person Metroid experience on Wii. The last time we remember this happening was when the original Metroid Prime was met with disapproval from Nintendo's Japanese overlords. The result was a long delay, plenty of reworking and, ultimately, a game that many rate as the best thing on ...
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May 2, 2007
Wii Feature | Wii
While MySims looks adorable, there are many of us here who refuse to get excited about a cutesy town simulator thats not Animal Crossing. We know its coming and we cant wait until we get to send each other more messages and outfit our homes with songs that can only be acquired on Saturday nights. Without further adieu: 1) Outdoor pursuits How about a fitness trail through the woods, or a soccer lawn? So theres actually something to do when your pal suggests going for a walk. 2) Games room Wed ...
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May 1, 2007
Wii Feature | Wii
1) Arr-rrrooooo! Good grief; Its an actual Link-wolf, photographed with some pixie people (or its a talented Welsh cosplayer named Karen). 2) Portable feast At first we thought this was some kind of funky rubber case for the DS, but its actually a birthday cake. Our jaws are dropped in hungry admiration. 3) Donkey mosaic A high-powered sniper rifle is one way to stop vandals scrawling all over your walls. Another is to install one of these awesome ...
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May 1, 2007
Wii Feature | Wii
Like most cheat sites, CheatPlanet is driven by user submissions. While most of the submissions contain immensely valuable cheats and hints (and we love you for submitting them), some of them are total crap. Total, complete, utter, ridiculous crap. And yeah, its someones job to wade through this pool of randomly typed characters, 1337 speak, and profanity to rescue the useful game knowledge floating around beneath the surface. To get to the point: occasionally this pool reveals a true gem - a ...
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Apr 30, 2007
Wii Feature | Wii
Fame doesnt guarantee talent. When celebrities take a break from their day jobs to lend their voices to games, the result isnt always pretty. Sometimes its bad writing or poor casting to blame. Sometimes its over acting or worse yet, under acting with all the personality of a potato. But whatever the reason, enlisting star power to boost a games appeal has given rise to some truly terrible - and hilarious - performances of Mystery Science Theater 3000 proportions. Thats why we decided to dust ...
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Apr 30, 2007
Wii Feature | Wii
Innovation is king. Right? Wrong. No matter how great an idea is, if it's too early for the man/woman on the street to appreciate, or for technology to deliver properly, it's never going to succeed. Could Microsoft offer Xbox Live over a 33.6k dial-up modem connection? Could Nintendo sell DS Lite if it only had one-hour battery capacity? Of course not. The jury's still out on Wii as we wait to see how it develops on its initial promise, but the risk there is the same. Innovation is a risky ...
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Apr 27, 2007
Wii Feature | Wii
The pioneer - Metal Gear Solid | 1998 | PS1 Hiding under a cardboard box. That was Hideo Kojima's answer to the prevailing tide of titles that focused on blasting seven shades of excrement out of anything that had the misfortune of moving. But this pedestrian activity was little short of revolutionary. MGS brought us strategy elements both previously untested in the US and in 3D, favoring concealment rather than confrontation at all times, however you could manage it. Using cigs to reveal laser ...
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Apr 27, 2007
Wii Feature | Wii
Beethoven beat haven Experimental online music/art installation, partnering tunes of the classical variety with undulating bars of light at ...
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