Wii Features


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Apr 9, 2007
Wii Feature | Wii
To tenuously coincide with this weekend's religious celebrations we've covered the self-proclaimed gaming saviors that were crucified by the critics and now we celebrate the resurrections - the games long thought dead and buried that were given a new lease life... Prince of Persia The kinetic adventures of Babylon's athletic blue blood first appeared in 1989 on Apple II and quickly leapt to a multitude of other platforms, including Sega Master System and NES. The original was a running and ...
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Apr 9, 2007
Wii Feature | Wii
Game graphics can be bad. But how many times have they been so bad you've looked for an option to turn them off? Never. That would be stupid. But sound, on the other hand, often has an 'off' option. It's like the developers have realized there's the teeniest, tiniest possibility their soundtrack may start to grate after extended play. Take this as a warning. You know the story - you're stuck in one area of a game, at first excited by the challenge of a puzzle or a jump you can't quite make. ...
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Apr 6, 2007
Wii Feature | Wii
The Wii can be one noisy box. Internal whirring, the welcome chime, the clicking as you pass over the Wii channels - even the most minor of Wii sessions is a guaranteed aural bombardment. However, listen carefully and youll find that the little white box is capable of syringing hot tuneful goodness through this waxy build-up of irksome clicks and beeps - and so it is with this semi-medical purpose in mind that we present the choicest Wii musical cuts currently available. Most of them can be ...
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Apr 4, 2007
Wii Feature | Wii
It would be so easy for a developer to chuck in a simple bit of code as a let's-cram-a-few-extras-in afterthought with full price games and, let's face it, many have. But we know there are those out there who really do care about us gamers and want to reward us handsomely for completing the main game. And those caring developers certainly don't want us slamming down our pads in frustrated boredom over that one tedious minigame that's preventing us from moving on to the next level. If you get ...
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Apr 4, 2007
Wii Feature | Wii
Wii - Wii - Confessions of a Game Store Clerk - Part Three GamesRadar: Let's discuss a more specific kind of customer: the fanboy. Who are the most obnoxious? #5: I hate to stereotype, but Xbox fanboys are the worst. They've got this weird obsession with getting Linux on their consoles, but then never use Linux as their actual desktop at home; it's always Windows. I work in computers for a living now, so this kind of thing continually annoys me. #1: Along with the "my games look and sound better than yours" mentality, the Xbox / Xbox 360 fanboys also ...
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Apr 4, 2007
Wii Feature | Wii
Wii - Wii - Confessions of a Game Store Clerk - Part Two GamesRadar: Now let's talk about some of the personalities you interact with... starting with coworkers. What kind of conversations do you guys have? #1: Too many to count.... a few standouts are Star Trek vs. Star Wars, best-looking chicks in a videogame and who would win in a fight... "fictional character #1" or "fictional character #2"? #6: Yeah, Star Wars... whether or not Darth Maul was badass. Just to play devil's advocate, I had to throw Jar Jar into the mix. "Dude, Darth Maul's so ...
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Apr 4, 2007
Wii Feature | Wii
Wii - Wii - Confessions of a Game Store Clerk - Part One GamesRadar: Starting from the beginning... what made you want to work at a videogame store in the first place? Employee #1: Who wouldn't want to spend their days hanging out with friends, talking about videogames and getting paid to do it? Employee #2: I thought it would be fun. I thought I knew enough about games that I could be informative when customers had questions about them... Employee #3: I wasn't really looking for a job in gaming, but since I bought a lot of games, I figured it ...
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Apr 3, 2007
Wii Feature | Wii
There are two kinds of Nintendo fans; those who buy the systems and like to have fun, and those who do weird Nintendo-related shit in their free time that's also pretty cool. Oh and both might buy those "trendy" Hot Topic shirts. Here's a sampling of some of the crazy stuff that these Nintendo fanboys have been up to: 1) The Famicom guitar: You're probably thinking that this guitar/Famicom hybrid beats fire, the combustion engine and sliced bread as mankind's best invention ever. That's until ...
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Apr 2, 2007
Wii Feature | Wii
7. The Typing of the Dead 2001 - Dreamcast, PC 1999's The House of the Dead 2 was one of the finest lightgun shooters ever conceived - fast, gory and filled with awesome-looking zombies and monsters to blow apart. We don't know who originally thought it would be a good idea to turn that into a semi-educational game where you type words and phrases to kill zombies, but whoever they are, they deserve a damn medal. The Typing of the Dead is number seven on this list for a reason. While the rest ...
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Mar 30, 2007
Wii Feature | Wii
5. The Legend of Zelda: The Wind Waker Nintendo | Nintendo | 2003 "A young boy clothed in green appeared as if from nowhere." While everyone expected an epic Link adventure on GameCube, many were surprised by this entry's bold departures from the past What made it so great? Anyone who complains that the Zelda games don't take enough chances must have missed this one. The Wind Waker risked everything by transforming everything - the series' familiar look, its beloved world, even its iconic ...
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