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Jun 13, 2007
Wii Feature | Transformers: The Game
There's something funny about the fact that one of the most anticipated movies of the summer, Transformers, is based on a cartoon that was ostensibly a thirty minute infomercial for toys. But will the corresponding game also be just another promotional tool? Executive Producer Daniel Suarez explains what Activision did to ensure that Transformers: The Game was more than meets the bottom line. GamesRadar: For those who haven't seen it yet, what kind of game is it? Daniel Suarez: It's a ...
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Jun 11, 2007
Wii Feature | Wii
As the most popular “cult” game series around, Final Fantasy has more spin-offs, merchandise, collectable whatnots and inspired curiosities than practically anything but Mario. If money was no object, heres what would be in our shopping ...
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Jun 11, 2007
Wii Feature | Wii
Pirates. An ideal subject matter for hackneyed analogies about sea shanties, dead men's chests and bottles of rum. None of which you shall read here, this being a serious investigative article and all. Let it just be said, it was once rumored that Chuck Norris lost a fight to a pirate, but this rumor was a lie created by Chuck Norris to lure more pirates to him. Truth be told, not even the ginger warlord or Steven Segal (or David Hasselhoff in his prime) could stem the onslaught of PC games ...
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Jun 11, 2007
Wii Feature | Harvest Moon Wii
With more hoeing than Father Christmas, the Harvest Moon games have been providing fine farming fun on Nintendo consoles for ten years. We caught up with creator Yasuhiro Wada to ask him about the series. How did the original idea for Harvest Moon come about? Yasuhiro Wada: I was born and grew up in the countryside, so I wanted to show the appeal of that lifestyle to other people - at the time, there was no such game that showed how good it was to live in the country, so that was one reason. ...
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Jun 11, 2007
Wii Feature | Wii
If there's one thing that can get you pumped to play a game, it's a rockin' intro. Even in this age of overblown cinematics and increasingly elaborate plots spiraling into gaming oblivion, there's something about a few guitar licks and a hint of action that get the gamer juices flowing. Ever since consoles started kicking out high quality music and graphics in the early 90s, we've been addicted to the art of the intro. 7. Ys: The Ark of Napishtim (PlayStation 2, 2005) When this game hit the ...
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Jun 8, 2007
Wii Feature | Wii
So, schools out for summer - well pause while you scream Alice Coopers classic anthem - but while youve been finishing your finals and taking oral exams, weve been goofing off and watching crazy online videos. To wipe that pout off your face, we present to you some of our favorites from the past month to help ease you into your wild summer of debauchery. Save your money, cause these are guaranteed* to entertain you more than ogres, pirates, and men made of spiders - combined. * Not ...
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Jun 7, 2007
Wii Feature | Wii
Alright boys and girls, here's what you'll need to do to make a Wii arcade stick. Case – Wood or MDF - from your local hardware store – Polycarbonate, acrylic or any other material you want to be on the top of your joystick Tools – Power drill – Hole saw, 30mm (required) and 20mm (optional) – Miter saw – Sandpaper – Wood glue – Hacksaw (optional) – Router (optional) Finishing – Wood putty – Spray primer and paint (one can of ...
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Jun 7, 2007
Wii Feature | Wii
Without virtual trees, landscapes in games would be a lot less lovely than they are. Can you imagine exploring Oblivion's countryside in a tree-less Tamriel, for example? It would be like a big forest, but without any, um, trees. Just a big open space with a few rocks scattered about the place to break-up the monotony of grass. It saddens our heart, then, that the sterling work of vertical wood furnishings often goes unnoticed and unappreciated by gamers. So, to help raise tree awareness we ...
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Jun 6, 2007
Wii Feature | FIFA 08
Every year, FIFA starts boasting about the new tricks up its sleeve. But how many of them actually stick around for the next installment? GamesRadar takes a look back at some 15 years of FIFA and the amazing new features it's introduced. And then forgotten about. FIFA International Soccer The original FIFA introduced stunning graphics to the genre. We remember one journalist at the time saying "it looks like Match of the Day." Well... we must all have been more easily impressed back then. But ...
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Jun 6, 2007
Wii Feature | Wii
Owning a Nintendo console, eh? Its like owning an everlasting tube of Pringles. Some days it feels like you cant even glance at the controller without some magical Fantasia moment occurring. But doesnt that make you wonder? About all those moments that got away? We mean, you dont need us to tell you that finding the Star Road in Super Mario World is whats known in the trade as “awesome,” and you dont need us to tell you that its a good idea to cajole Link into hauling out that there ...
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