All Wii Features


Sort by:
Apr 14, 2007
Wii Feature | Wii
Wii - Wii - Nightmares of a Game Store Clerk Last week, we introduced you to eight current or former game store clerks in a feature titled, appropriately enough, Confessions of a Game Store Clerk. Given complete anonymity and no-rules freedom, they shared their best, their worst and their ugliest retail experiences with us. We learned the appalling truth behind inane corporate policies. We heard the ridiculous ranting of crazy, irate customers. And we even learned the surprising sins of the employees themselves. We asked our game store ...
» Read More
Apr 13, 2007
Wii Feature | Wii
Videogame store employees. They have to have the easiest job on the planet, right? Play videogames, sell videogames, buy videogames, organize videogames, stand around and talk about videogames. They spend their entire day goofing off and hanging around the very things they love. Seriously, how hard can it be? With gaming bigger than ever, and the attraction to gaming related careers stronger than ever, we decided to uncover the truths behind the assumptions. Is this really the slacker's dream ...
» Read More
Apr 13, 2007
Wii Feature | Wii
We Love: New Saboteur info and screens Everyone and their mother is sick of World War II games. Enter Pandemic Studios (Destroy All Humans, Star Wars Battlefront, Mercenaries) with a breath of fresh air for this done-to-death era: Saboteur. The stylish look and fresh gameplay concepts have us eager to join the French Resistance and mess with Hitler's boys, all sneaky, Sam Fisher in GTA style. Vive la revolucion! Project Treasure Island Z and companies taking chances on the Wii The Wii ...
» Read More
Apr 13, 2007
Wii Feature | Mortal Kombat: Armageddon
Nothing looks like it or plays like it. Love it, hate it or simply fear it like Nintendo execs did in the early '90s, there's no denying that Mortal Kombat changed the world of videogames forever. Here are ten Mortal Moments you won't see anywhere else. Shang Tsung's Kintaro fatality The hardest of all MK2 fatalities. The technique involves holding the Low Punch button for the entire duration of the last round, then releasing it in the unlikely event of a victory. If somebody managed to do ...
» Read More
Apr 13, 2007
Wii Feature | Naruto: Clash of Ninja Revolution
Aside from the magical students of Hogwarts, the cast of Naruto has got the be the country's favorite pack of school-bound adventurers out there. Their exploits took over Japan first and have since made their way over to our shores, ensuring many years of orange-draped ninja merchandise. A steady stream of games has helped buoy that popularity over the past year, but there's one title you won't be seeing despite its guaranteed success in the states - that'd be Naruto Shippuden: Gekitou Ninja ...
» Read More
Apr 13, 2007
Wii Feature | Pokemon Battle Revolution
Welcome to the penultimate installment of Pokémon Radar. Today we continue our coverage of the Sinnoh legendary Pokémon, already in progress. We'll look at five legendary Pokémon you'll obtain over the course of your quest, hidden throughout its myriad of ruins and caverns. Next week GamesRadar will lead up to the April 22nd release of Pokémon Diamond and Pearl with a full week of in-depth coverage. Now, to the ...
» Read More
Apr 13, 2007
Wii Feature | Wii
Whom should a gamer fear? Aliens? We clip 'em with a headshot from 200 yards. Mushrooms? We'll stomp 'em flat. Guys with fast cars? Magical summoned demons? Zombie Nazis driving dinosaur mechs? Please. But in the real world, it's another story. People here can mess us up. He's an absolute nutjob, but anti-gaming crusader and "Seriously? This guy hasn't been disbarred yet?" lawyer Jack Thompson would like nothing better than to see every game, publisher, developer, and even player cast into a ...
» Read More
Apr 11, 2007
Wii Feature | Tokyo Elevator
Some of us love it. Most everyone else on the planet can't stand or ignores it. But the fact remains that video game music draws a huge audience wherever it goes, and now GamesRadar has its own take to share. Brett Elston (Nintendo Editor), Joe McNeily (Senior Editor) and Stephen Pierce (Editorial Director) sit down with a smattering of classic video game tunes and weigh in on each song. We'll cover everything from the NES to the DS to the Xbox 360 - won't you join us? Is video game music ...
» Read More
Apr 10, 2007
Wii Feature | Wii
Resident Evil 4 was a game where you basically walked forwards the entire time, shooting everything you came across. And thats why it was so bloody brilliant. See, while the fundamentals of what made the early REs good were still present and correct, but in RE 4 Capcom cranked it up a notch. While it was still primarily concerned with conserving ammo, Capcom realized that shooting is, and always will be, more fun than fleeing. Hence, another element of the series was tweaked until its nipples ...
» Read More
Apr 10, 2007
Wii Feature | Wii
You thought Final Fantasy was all about cute cat-things named “moogles” and some brooding teens that save the world, right? Oh, you couldnt be more wrong. Little did you know that the pinnacle RPG franchise will tear your life to shit and make you a depraved maniac. Think were bluffing? Go ahead tough guy, read on about the dark side of Final Fantasy. Addiction Medical research shows that thousands of gamers worldwide cant operate without their daily fix of Final Fantasy. What do ...
» Read More
This video player requires Flash 9 Player or later. Please download the latest Flash Player.