Wii Features


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Jun 7, 2007
Wii Feature | Wii
Alright boys and girls, here's what you'll need to do to make a Wii arcade stick. Case – Wood or MDF - from your local hardware store – Polycarbonate, acrylic or any other material you want to be on the top of your joystick Tools – Power drill – Hole saw, 30mm (required) and 20mm (optional) – Miter saw – Sandpaper – Wood glue – Hacksaw (optional) – Router (optional) Finishing – Wood putty – Spray primer and paint (one can of ...
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Jun 7, 2007
Wii Feature | Wii
Without virtual trees, landscapes in games would be a lot less lovely than they are. Can you imagine exploring Oblivion's countryside in a tree-less Tamriel, for example? It would be like a big forest, but without any, um, trees. Just a big open space with a few rocks scattered about the place to break-up the monotony of grass. It saddens our heart, then, that the sterling work of vertical wood furnishings often goes unnoticed and unappreciated by gamers. So, to help raise tree awareness we ...
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Jun 6, 2007
Wii Feature | FIFA 08
Every year, FIFA starts boasting about the new tricks up its sleeve. But how many of them actually stick around for the next installment? GamesRadar takes a look back at some 15 years of FIFA and the amazing new features it's introduced. And then forgotten about. FIFA International Soccer The original FIFA introduced stunning graphics to the genre. We remember one journalist at the time saying "it looks like Match of the Day." Well... we must all have been more easily impressed back then. But ...
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Jun 6, 2007
Wii Feature | Wii
Owning a Nintendo console, eh? Its like owning an everlasting tube of Pringles. Some days it feels like you cant even glance at the controller without some magical Fantasia moment occurring. But doesnt that make you wonder? About all those moments that got away? We mean, you dont need us to tell you that finding the Star Road in Super Mario World is whats known in the trade as “awesome,” and you dont need us to tell you that its a good idea to cajole Link into hauling out that there ...
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Jun 4, 2007
Wii Feature | Wii
Hollywood and the music industry are well known for star-studded launches, but without the pull of celebrity to rely on, the games industry has to get a bit more "creative" when it's putting on a press event. Whether you're giving the assembled journalists a sense of the game by doing something horrible to them, letting them fire a machine gun or simply hiring some girls to prance around in spandex, the most important thing is to be memorable. And these seven events GamesRadar writers attended ...
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Jun 4, 2007
Wii Feature | Wii
1) Donkey Kong building Students of game design at Associate Editor Shane Pattersons alma mater, University of California in Santa Cruz spent five hours sticking 14,000 Post-It notes to the inside of their windows, and created this fantastically ginormous piece of pixel art. All buildings should look this colorful. 2) Marios revenge Revenge for what? Were not entirely sure, but this rather gruesome scene was created in PC shooter Half-Life 2 by somebody who clearly feels theres only room for ...
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Jun 4, 2007
Wii Feature | Super Mario Galaxy
If you have a thing for the grim and morbid, then you'll feel right at home as we've dug up 100 deaths of our beloved Mario. You should know, however, that these deaths do not make up every death Mario's succumbed to in the last 26 years. That would just be too much for us - the bereaved - to handle. Grab a hanky and ...
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Jun 1, 2007
Wii Feature | Wii
With the full Opera browser slowly - and we mean slowly - downloading into the Wii's master-brain, there's no better time to indulge in a spot of YouTubing shenanigans. It's here gamers reveal acts of gaming prowess beyond our meager arm-flailing goofiness, and demonstrate how to milk every drop of fun from those Wii discs. Now get surfing. Remote Flicks - Big screen Wii by hohlerman Watch as a group of enterprising Wii fanatics create the real big screen gaming experience. That such a tiny ...
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Jun 1, 2007
Wii Feature | Wii
Now that PS3 has taken root and next-gen begins to settle into this-gen, we can really start to get excited. The wealth and quality of titles like Gears of War and Motorstorm flooding into existence is staggering, yet developers have barely scratched the surface of the capabilities the new technology now affords them. So where do we go from here? As game makers seek to push the boundaries of what we know and expect from videogames, we take a look at the titles that have defined the most ...
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May 30, 2007
Wii Feature | Mario Party 8
So you've read our review, and you've decided to wade in a little deeper. Good! Welcome to our massive Mario Party Guide. In this handy feature, you'll learn everything worth knowing about partying down, Italian style. While most of the kerfuffle on this page is available in the manual, it would hardly be the ultimate Mario Party 8 guide if we didnt give you a glimpse the cast and their enhancing chewables. And who knows? You may still learn a thing or two. But we wouldnt blame you for ...
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