Jul 23, 2007
Gamers like to complain. A lot. It's sort of what we do. And one of our favorite things to complain about is the fear of innovation that supposedly pervades the industry, driving away cool new ideas in order to ensure a steady flow of sequels and knockoffs that are, for all intents and purposes, the same game. For their part, though, publishers are right to worry about taking risks, because for every successful Katamari Damacy or Guitar Hero, there are dozens of companies that crashed and ...
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