Wii Features


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Oct 2, 2008
Wii Feature | Wii
Wii - Wii - Have new announcements redeemed Nintendo?

Okay, so Nintendo announced a lot of new stuff at it's press conference in Japan this morning, so we thought we should take a Radar-style look through it all and see what it all means. Has the company taken the opportunity to redeem itself after the crushing horror of E3? ...

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Oct 1, 2008
Wii Feature | No More Heroes
Wii - No More Heroes - Gaming's most important farty butts

Sites like ours thrive off listing the most important details in all of gaming culture. Like a lot, I mean. Though, as professionals, we can occasionally get just as discouraged as any reader over another site’s glaring omission. Take for example when we took in Edge Online’s 50 Greatest Gaming Innovations piece from last year. Stealth, cutscenes, bloom lighting - fine... but where are the farts, dammit?! ...

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Oct 1, 2008
Wii Feature | Wii
Wii - Wii - What's your gaming pet hate?

You remember your first set-piece. They’re exciting to begin with. You’re playing a level, you turn the corner, and – OH MY GOD! – a spaceship has just nuked that building! But... but... but Alpha Team was in there. Commander Jenkins! Michael. He saved my life in the Martian Wars. Good god. We’ve got to get in there, and now. ...

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Sep 30, 2008
Wii Feature | Spider-Man: Web of Shadows
Wii - Spider-Man: Web of Shadows - How faithful is the next Spider-Man? Another year, another Spider-Man game. After so many ups and downs in the web-slinging series, should gamers even care anymore?To find out, we asked one of the guys behind Spider-Man’s latest outing, Web of Shadows. We asked what his team was doing differently, and hopefully better, this time around. With such a massive cast of heroes and villains already announced, we asked how they planned to stay faithful to everyone and everything. ...

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Sep 30, 2008
Wii Feature | Samba De Amigo Wii
Wii - Samba De Amigo Wii - Samba De Amigo: Wii vs Dreamcast shake-off

By now you'll likely have read our review of Samba De Amigo on Wii or seen the mean score on Metacritic and wondered whether the controls really are that much of an issue. How can we show you? By recording ourselves playing the 'Strike a Pose' minigame on bothe Dreamcast and Wii and letting you decide for yourself which one works ...

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Sep 29, 2008
Wii Feature | Wii
Wii - Wii - The Top 7... Stupidest Puzzles

Puzzles aren’t meant to be simple - they’re meant to sell hint books and strategy guides. Obstacles aren’t meant to be obvious - they’re meant to artificially lengthen the adventure! Here are the seven most bizarre, irrational and frustratingly convoluted examples we’ve ever encountered. They don’t just spit in the face of logic... they kick logic right in the balls. ...

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Sep 26, 2008
Wii Feature | Wii
Wii - Wii - World of Nintendo

Proof that you don’t have to be handy with a paintbrush, a sewing kit, a craft knife or a soldering iron in order to make your mark on the Nintendo world: they’re training surgeons using a copy of Kororinpa. Address all malpractice correspondence to Satoru Iwata, Nintendo Company Limited, Tokyo. Next up: tattoo artists and Mario Paint. ...

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Sep 25, 2008
Wii Feature | Wii
Wii - Wii - See GTA IV with 8-bit graphics...

We’ve seen some great remakes this year. The success of Bionic Commando Rearmed on Xbox LIVE and Final Fantasy IV on the DS shows that playing old games on new hardware is still fun. But the good folks at The Independent Gaming Source have turned the idea of remaking classic titles on its head with their recent Bootleg Demake competition. ...

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Sep 25, 2008
Wii Feature | Mega Man 9 - WiiWare
Wii - Mega Man 9 - WiiWare - Nine little things we love about Mega Man 9

We’ve been trumpeting Mega Man 9’s release ever since we first revealed it back in July. Now that it’s out for WiiWare and PSN (and on its way to XBLA), we’re finally able to share some of our favorite nuances the developers threw in to make the experience all the more rewarding.

None of these are major, but their impact elevates the game to Miyamoto levels of greatness; Miyamoto is known for getting all the "little things" perfect, and this is the first game we've played in a long time that paid such attention to innocuous nothings that most gamers will pass on by.   ...

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Sep 24, 2008
Wii Feature | Wii
Wii - Wii - Can you really rocket jump?

We take a lot of things for granted in games. Such as guns that leave nothing but skeletons when they hit the enemy, or that you can hack a computer by playing a simple puzzle game. But no more. PC Gamer wanted to find out how far science was being abused for the sake of our entertainment. ...

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