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20 Jul 2007
Wii Feature | Fantastic Four: Rise of the Silver Surfer
In 1983 you, like us, would have played a Commodore 64. It was also the year you could have picked up a copy of 2000AD in the UK, to read it for Skizz written by a young Alan Moore. Twenty-five years later, the worlds of comics and games have definitively separated in terms of experience - so why do we see so many of our favorite comic creator names appearing in the credits of certain games? Rebellion bought 2000AD and Judge Dredd Magazine, Top Cow is half-owned by Eidos and Rockstars marketers ...
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4 Oct 2007
Wii Feature | FIFA 08
Oct 4, 2007 Brad Porteous, FIFA 08 (Wii) Lead Producer/Designer Welcome to the official FIFA Soccer 08 Wii blog! Its been an exciting year, and designing FIFA 08 for the Nintendo Wii has been a lot of fun. We have really gone out of our way to add a lot of features specifically just for the Wii, and give Wii gamers a customized game experience. In this weeks blog, Ill be focusing on the controls. Weve worked hard at creating a fun control scheme that will appeal to both the hardcore gamers ...
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6 Jun 2007
Wii Feature | FIFA 08
Every year, FIFA starts boasting about the new tricks up its sleeve. But how many of them actually stick around for the next installment? GamesRadar takes a look back at some 15 years of FIFA and the amazing new features it's introduced. And then forgotten about. FIFA International Soccer The original FIFA introduced stunning graphics to the genre. We remember one journalist at the time saying "it looks like Match of the Day." Well... we must all have been more easily impressed back then. But ...
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22 Sep 2008
Wii Feature | FIFA 09
Home Page for FIFA 09 Online Challenge ...
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3 Mar 2009
Wii Feature | Final Fantasy Crystal Chronicles: My Life as a King - Wii Software
Wii - Final Fantasy Crystal Chronicles: My Life as a King - Wii Software - 30 rules every RPG must follow

We wouldn’t expect any of you to have noticed, but there are recurring elements in many role-playing games. They're cleverly disguised from game to game; often, similar characters may wear different outfits or you'll use a gunblade instead of a sword, but once you learn to identify similarities, you can usually predict what’s going to happen in about any RPG you want. ...

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29 May 2009
Wii Feature | Final Fantasy Crystal Chronicles: The Crystal Bearers
Wii - Final Fantasy Crystal Chronicles: The Crystal Bearers - Video game music makes The Silence of the Lambs better VIDEO: A moment of high drama given a tuneful boost. ...
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11 Jun 2007
Wii Feature | Final Fantasy Crystal Chronicles: The Crystal Bearers
As the most popular “cult” game series around, Final Fantasy has more spin-offs, merchandise, collectable whatnots and inspired curiosities than practically anything but Mario. If money was no object, heres what would be in our shopping ...
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14 May 2007
Wii Feature | Final Fantasy Crystal Chronicles: The Crystal Bearers
The interviews continue! We had a chance to sit down with the creators of the Final Fantasy Crystal Chronicles series and briefly pump them for info on the upcoming Wii game: FFCC: Crystal Bearers. Executive Producer Akitoshi Kawazu and Director Toshiyuki Itahana, as well as FFCC Ring of Fates (DS) Director Mitsuru Kamiyama were happy to answer some of our questions - more so than we might expect. We learned that,k for the Wii game, seamless movement and attacking will be possible using the ...
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10 May 2007
Wii Feature | Final Fantasy Crystal Chronicles: The Crystal Bearers
We had the opportunity to visit Square Enix's offices in Tokyo today to get a glimpse of several new games for the first time. We've already posted coverage of new next-generation RPG The Last Remnant and news about the future of the Star Ocean series. But here we bring you the rest of the slate of new titles, including the Final Fantasy Crystal Chronicles series and the future of the FF's most popular mascot, the Chocobo. The presentation began with this statement from Yoichi Wada, president ...
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29 May 2009
Wii Feature | Final Fantasy IV: The After Years
Wii - Final Fantasy IV: The After Years - Video game music makes The Silence of the Lambs better VIDEO: A moment of high drama given a tuneful boost. ...
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