When you look back over the past ten years, what will you remember? The sparkly new consoles? The fantastic new franchises? The exciting, unforgettable moments that made you proud to be a gamer?
Yeah, we’ll certainly reminisce about those over the coming week of decade-themed features. We’ll pick the best characters, the sexiest stars, the most memorable moments and the important-est games.
Resident Evil 5Light and Dark mechanics
What they promised
Prior to the game’s release, Jun Takeuchi, the producer behind Resi 5, promised heat and lighting effects that would genuinely have an impact on gameplay, in turn, distinguishing it from the illustrious fourth game. He hinted when Chris stepped out into sun-kissed areas from dark buildings the screen would blur, as his eyes adjusted to the change in light. Capcom
Once again, Trailer Trash saves you from the boredom of slick, glossy, overproduced game trailers with a fine selection of craptacular awfulness guaranteed to make you\xA0 give up your favorite hobby. To wit: we have an entire page dedicated to Daisy Fuentes and her immovable boobs (that's page 2 if you want to click ahead.)
We like to end things on a positive note. That’s why 2009 was capped with not only our annual Platinum Chalice Awards, but also a whole week’s worth of celebratory articles talking about the accomplishments of the past decade. Now though, with ’09 safely out of range for a retaliatory strike, we can piss all over the idiotic, baffling and just plain dumb occurrences that peppered our otherwise fine year.
We've all seen dozens of lists over the years that recount all the things old-school game designers loved to include in their games for bizarre and unknown reasons, like exploding barrels and wolves that carry gold and chainmail for you to loot upon their death. Yes, these things were weird, and yes, they were ubiquitous in 8-,16-, and even 32-bit games.
Who doesn't love zombies? Well, apart from Jill Valentine, communists and possibly the Wolfman. It's also a well known science type fact that the living dead automatically make any game they appear in amazing. And who are we to dispute scienticians? That's why we've taken some games we'd love to see stuffed full of the undead and, thanks to Photoshop, made our zombie dreams so.
Births, an interview with Harmonix, Castlevania: Harmony of Despair reviewified, hands-on with the latest Red Dead Redemption DLC, and an important lesson on how to talk shit in Street Fighter. Oh, and we've got another FREE GAME to give away....
Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.
GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.
So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…
Not a single E3 goes by without a whole host of corporate screw-ups and bloopers happening live on stage in front of millions of people. And as GamesRadar, it's our moral and ethical duty to mercilessly mock the merry hell out of them all.
Last year, we did that with a little custom video that proved once and for all that video game music absolutely makes E3 better. But for this year's video, we've enlisted the service of the internet's premiere dispenser of sarcastic music mockery to wipe the floor with every embarrassing moment at the show. And at E3 2010, there were a hell of a lot. Whether it's Shiggy Miyamoto spectacularly failing to play his own game due to WiFi issues or the whole mortifying debacle that was Microsoft's conference, he's going to nail them all in one comprehensive two-and-a-half minute assault. So with no more time to waste, off he goes. Play E3 off, Keyboard Cat.
With E3 2010 barely 24 hours behind us, it’s hard to clear our minds and think about the biggest and best things we saw and played. In fact, the past four days are such a blur it was hard to nail down just four pages worth of all the awesome stuff on display. But, rather than sit around all weekend and wait for Monday, we dragged our tired asses in for one more meeting, figured out the most memorable stuff and got this thing ready to go.
The best part is, the result is so different from even our usual E3 awards lists. It’s full of a wide variety of games instead of shooters, shooters, and more shooters. So while we know Black Ops, Bulletstorm, Medal of Honor and Killzone 3 will be great games, the abundance of creativity from other sources stole the show. So, here’s what we loved...