Thanks to its staggered - some may say relentless - release dates, every year since 1998 has been a Mario Party year somewhere in the world. Some years have even been multi-Party years, and while few of the many hundreds of minigames that comprise Nintendos critically maligned - yet hugely successful - series have been particularly memorable, the age of the Mario Party has rarely been dull.
The very first N64 version included the Minigame Island mode, which was a compilation
Detective Conan brings one of Japans most popular anime series to Wii this month - peep the review here. And weve already had the obvious fighting games based on Naruto and Bleach, as well as a swashbuckling adventures with the pirates of the popular One Piece and, uh, a Fist of the North Star pachinko game.
These games got us thinking about other classic pieces of Japanese animation that wed love to see in videogame form, and how they might work. Whether or not any of them ever turn up, its
So here it is, seven months after the Wii launched and we're just now getting our first online game - and it's one that's been out in Japan since December 2006. But for the endless Poke-masses, such a delay means nothing. We'll be battling our super-powered 3D Pokemon online regardless of how long Japanese gamers have been doing it. The real question is, how well does Wii's online setup work? We cracked open the new Battle Revolution box, loaded it up and set out to answer that question.
In general, we think you've got pretty good taste in games. You've made massive successes of stellar franchises like Ratchet & Clank, The Elder Scrolls and Katamari Damacy. You tend to like the things we like, and that's part of why we enjoy writing for you and telling you about all the cool games we think you'll get excited about playing.
Sometimes, though, you ignore our advice, which breaks our hearts a little. It's bad enough when you do it by passing up kickass experiences like Okami or
How long should a game be? It's an impossible conundrum, like asking the length of the proverbial string. But therein lies our problem; we keep hearing sob stories from developers who claim their publisher overlords, blinded by statistics and spreadsheets, force them to implement extra modes and levels to artificially inflate a game's length. Worse still, this attitude seems to have filtered down to many gamers, who feel short-changed if their newest acquisition isn't large enough to span three
Of all the Xbox 360 titles that might have crossed over to the Nintendo side… well, we could hardly have been more taken aback if Microsoft had finally confirmed the long-rumored handheld version of Halo.
Anyway, the mighty Geometry Wars is on its way to Wii and DS, and anyone who played the 360 version will know what brilliant news this is - not least because Geometry Wars Galaxies here features enhancements to the classic original, including new weapons, new enemies and two-player
If you spend much time looking at the internet, you already know that Manhunt 2 has been the subject of a lot of controversy of late, getting slapped with an ultra-prohibitive Adults Only rating stateside and being banned outright in most of Europe. As of this writing, it's unknown whether you'll ever get a chance to play through the blood-drenched saga of Dr. Daniel Lamb yourself, and you'll almost certainly never see it in its original, gloriously violent form. But we have, and the things
When there's terrorists in your neighborhood, who you gonna call? Ghostbus…uh, Squad. Part of the UN's Global Humanitarian-Operation and Special Tactics Squad, they're the stars of Sega's 2004 arcade successor to Virtua Cop, now heading Wii-wards. Directing your aim with the remote pointer, as in Wii Play (albeit with more terrorists and less crappy fishing), the game plays like a padded-out Virtua Cop.
The usual disarming shots, headshots and precision shooting multipliers make an
Alma - as seen in F.E.A.R. and F.E.A.R.: Extraction Point
Most action games owe a debt to Hollywood, but this scary little girl with long black hair was a particularly blatant borrowing from Japanese horror. Still, a spectral tween who could murder entire platoons of crack soldiers in the blink of an eye, and a foe that can never be defeated? Damn.
Anna Navarre - as seen in Deus Ex
Deus Exs supporting cast was full of great characters, but fellow cyborg agent Anna was the standout. Initial
The on-off-on-off saga of Metroid Prime 3 is most definitely back on track now, with a release date set for August 20 and the game is fixing up to be something quite special - the lucky people who have been testing the game at Nintendo's localization department have given a big thumbs up to the all-important control system, which they claim will set a new standard for first-person games on Wii.
So what's the big deal regarding the control system? We've played an earlier version, from before