1991
This was the year when things really started to heat up. For years, Nintendo had a vice-like grip on console gamer consciousness. Sega decided to fight fire with fire - and in 1991, its star, Sonic the Hedgehog, burst onto the scene. With the release of the Super Nintendo in August, Super Mario World, the most technically accomplished and perfectly polished entry in the Super Mario Bros. series, showed up as well, and sparks flew. A fierce battle raged from then on, and we gamers reaped the rewards immediately.
Nintendo, determined to make the Super NES a success, didn't just rely on mushroom power. The company launched two new series alongside it. F-Zero and Pilotwings forged new paths in racing and flight, with technology and gameplay we'd never seen before. Loyal third party publishers, responsible for huge hits on the NES, weren't far behind with updates. Super Castlevania IV refined an adventure formula many already thought perfect, while Super Ghouls 'n Ghosts married punishing difficulty with slick graphics. It wasn't all rehashes, though - Act Raiser, an Oreo of creamy action sandwiched between crunchy wafers of top down god-simulation, stands out even now; its like was never seen again. If that wasn't enough, Square's Final Fantasy II brought role playing games to the next level, with inventive gameplay, a huge cast of lovable characters and a deeply involving story that set the tone for the series from then on.






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