The Preemptive 2008 Game Awards

Why wait a whole year to give out a pile of, let's face it, mostly meaningless awards?

Words: Tyler Wilde, GamesRadar US

Will cause the most deaths due to 36 hour gaming binges at Korean gaming cafes

Winner: Starcraft II
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Pretty much nothing aside from a worldwide cataclysmic event can stop this game from being a hit. The sequel to the most beloved (disputing this is pretty much impossible) RTS game of all time is going to inspire countless all-night LAN parties and probably increase Bawls consumption by 600%. In Korea, we expect to see rolling blackouts as 48 million computers simultaneously switch on and start rendering giant Zerg armies.

Runner up: World of Warcraft: Wrath of the Lich King
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Lineage II may be popular in Korea, but they love the WoW just as much as we do, and you can bet that the latest add-on’s new area, class, profession, and destructible buildings will fuel the obsession even further.

 
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