OK, so you're probably wondering why you're looking at a picture of a fishing rod controller. It's hard for such an object to be "ahead of its time" when the market's not exactly awash with fishing games today. But while we applaud its virtual fish-reeling abilities, it’s got a totally overlooked feature up its clean white sleeve.
You see, it senses motion. And not just fishing motion - fighting motion too. Load up Soul Calibur and try it. The horizontal and vertical attacks can be triggered with appropriate arm movements, allowing for gameplay very similar to something Wii've seen a lot of recently. Of course, the game wasn't developed with this as a primary feature, so it isn't perfect. But you're looking at a fully functional Wii remote ancestor, some seven years before Nintendo's "revolutionary" controller hit the shelves.






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