de Blob


By Keane Ng posted 3 years, 6 months ago

By our count, we’ve previewed de Blob some four times now. Why should one game possibly warrant so much attention?


By AJ Glasser posted 3 years, 10 months ago

We were already excited about de Blob back when we first previewed it last summer. THQ had us somewhere between the words Wii Remote and Jackson Pollock. And even if de Blob didn’t feature fresh, innovative Wii mechanics in gameplay (which it does, in flying colors), the plot is still compelling: de Blob and his pals liberating the world from the monochromatic forces of the INKT Corporation with lurid graffiti.


By NGamer UK posted 3 years, 11 months ago
After five minutes of de Blob, your TV screen will resemble the aftermath of a John Woo firefight in the Art Attack studio. Playing as a dull grey blob (de Blob), you’re never spawned more than a remote flick away from a paint canister; lock on with Z, flick and you’ll dive through it, coating yourself in paint. Here’s where the mess begins… Smacking against monochrome buildings and the bleached trees of Chroma city


By AJ Glasser posted 4 years, 1 month ago
Jan 11, 2008 De Blob centers around the hostile takeover of a hapless alien city by the I.N.K.T. Corporation - horrible monochrome fascists out to rob citizens of their color and their free will. The Color Revolution - led by a ball-shaped creature named de Blob - is out to save the day by sabotaging I.N.K.T. facilities and jazzing up the town, all with the power of paint and the soul of funk. Levels are on a timer and de Blob gains time bonuses for completing missions within a level. The four

By GamesRadar US posted 4 years, 7 months ago
Back in the fifties, B-movie monster The Blob heralded from another planet, but we have no idea where The Blob came from. One second THQ was merrily riding the licensed bandwagon, next theyre veering into the crevice of wonderfully
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