But the fact that the co-op two-player is as dull as bricks betrays how monotonous Crash of the Titans is. We’ve seen more variety in the non-marshmallow pieces of Lucky Charms. Crash of the Titans can drop new scenery in front of you and roll in the odd new roaring baddie - but there’s no escaping that this is a LONG game of walk-forward-and-press-button. Crash was happily traipsing towards the back of your TV and not much else a decade ago - and if you could mould those slivers of Mojo into balls, paint them red and eat them, this would be indistinguishable from the crate-smashing, apple-guzzling game of yesteryear.





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