Adding to the confusion is the sloppy visual presentation, as the in-game cinematics have been replaced by video files clearly cribbed from the Xbox 360 version of the game, resulting in a noticeably glitchy experience. Character design inconsistencies ensued, and we doubled over in horror - and hilarity.
It seems likely that the Wii version was wrapped prior to completion to meet a deadline, as there's really no legitimate reason why missions would be scrapped while the rest of the narrative remains intact. With a comparative dearth of content and embarrassing presentational gaffes, we can't imagine why this wasn't scrapped in favor of a low-key PlayStation 2 port. Shovelware may be a be considered a generally deplorable concept, but it would have been better than this dreck.






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