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  • After the gaming blizzard that was October and November, publishers are winding down the year with only a handful of releases in December. Still, a month that features Far Cry 3 and Hawken can't be completely forgettable, can it?

  • Some games are upfront about their morally dubious nature, but others pretend to be innocent while  hiding their corrupting content inside sinister subtext. Join us as we blow the lid on that whole den of depravity.

  • We're holding on to the slightest bit of hope that these games will make an appearance at E3 2013...

  • Got a new Wii U? While you await the AAA games Nintendo's lined up for the console's first month of release, here's a few downloadable titles that ought to put a few streaks on that new touchscreen...

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...

  • It's funny how the games business works. Big successes become popular franchises, we keep buying 'em because they keep getting better, and developers keep churning 'em out. Later, we'll complain about Call of Duty being the same stupid thing, buy it, verify our complaint, and keep the cycle strong. What about the stuff that doesn't review well, though, or doesn't sell, or doesn't quite live up to the hype? Those games are usually left for dead, and an original IP hoping to make its big break becomes a one-shot failure.

    Aren't these the games we should see sequels to? Disappointing games are the ones that need the most improving, and are the games that'd benefit the most from a second chance. Remember, Assassin's Creed eventually became Assassin's Creed II. We'd love to see some of this generation's biggest bummers – even if they had a lot going for them – take off bigger than they have...

  • Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...

  • Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...

  • Game music has been a passion of ours roughly since, oh, 1985, but in the past 10 years, it’s come to mean something more. Don’t get us wrong, we still love the beepatronic music of the 8- and 16-bit periods (and the wave of chiptune artists it inspired), but the past decade has also seen licensed music become a surprisingly important part of gaming. Sometimes, this just means a selection of familiar hits to accompany our music games, but every so often, a game will use licensed tracks to careful, brilliant effect – and in the process, will expose legions of gamers to music they might never have heard otherwise.

    What follows are the games and franchises that have been the most influential in bringing strange and terrifying new musical styles to gamers’ ears – and in the interest of making this our most self-indulgent Top 7 since that other one, we’ve asked a handful of our editors to explain what made each one important to them personally...

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