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Whose co-op is best?

 

The Players: Lizzie, Joe 

Basic Intel: Fable II offers two-player campaign co-op. It was developed by Lionhead Studios for Microsoft.

Joe: When someone joins a co-op session, the players first decide on a loot/xp split.

Lizzie: I think that’s fair, but I think it sucks how whoever is hosting gets to do all the actions, ie. open chests, steal, accept missions, etc.

Joe: Yeah, the 2nd player feels like an unwanted appendage, even if he/she is getting half the loot.

Lizzie: But the XP split is good because you might want to increase your XP by a lot and the other person might not need it much.


Above: Resisting arrest in one of Fable II’s cute little towns 

Joe: Once you drop into the world, and you start exploring together, you're stuck on the same screen with the same camera. If you go opposite directions it just pulls back to try to fit you both until finally it just locks up.

Lizzie: Yeah, and then it gets confusing because the golden trail has to readjust.

Joe: If you're trying to look at different stuff, or think you caught a glimpse of a treasure chest or something, it makes a big kerfuffle every time someone changes directions.

Lizzie: Oh yeah, but on the bright side, if the other person has gone too far, they can press the back button to regroup, even during combat.

Joe: I thought the combat felt weird and impersonal, because inevitably we'd lash out different directions, and then the camera would flail around trying to keep us both on screen. It'd pull waaaay back and then you'd feel this incredible distance from the action, like "I'm just mashing the attack button, I wonder what's happening."


Above: Button-mashing co-op combat 

Lizzie: That's exactly how I was feeling - I didn't really know what I was hitting, I just kept pressing A.

Joe: And then there were the glitches. All sorts of collision detection problems, and that time the guards suddenly became invincible and wouldn't stop chasing us.

Lizzie: Yes, very glitchy, it seems like you miss a lot when attacking. One time I stabbed the ground and blood came out of the enemy across the screen. And it was very laggy, with annoying freeze-ups.

Joe: I understand that they're working on a patch, but I think the problems are more in the overall design. Even if those glitches are fixed, there's the problem of forcing both players into one screen, which eliminates the joy of exploration. I appreciate what they were trying to do conceptually with the "henchman" and his ability to affect the host's game world but it didn't quite come together in a satisfying way.


Above: The “Walking on Sunshine” glitch 

Lizzie: Yeah, it got kind of boring watching the other person open all the treasure and steal all the stuffs. Oh, also, sort of off topic, but I noticed when we were fighting - I got an achievement for fighting as a team, but you can also get all the achievements just by WATCHING your co-op partner get their own achievements. For example, the host performs "perfect expression" and both people in co-op get the same achievement. The second person doesn't even have to do anything.

Joe: Wow that's the opposite of Saints Row 2, where the second player gets no achievements at all. That just adds to the feeling that you’re lurking in someone else's game.

Lizzie: In which case you should just play alone.

Joe: With all this badmouthing of the co-op experience we shouldn't lose sight of the fact that the single player game is quite good.

Lizzie: Co-op should be like Animal Crossing though!!! You could explore all around the world and meet up with your friend again later, not having to share the screen.


Above: Hope you don’t want to interact with anything in this town! 

Joe: I also thought it was funky how the henchman could do expressions at the same time as the hero, that directly counteracted what the hero was doing. Like the ghost mission where you try to make the girl fall in love with you – I was trying to do the seduction moves while you were taunting some other villager, but everyone was reacting to both of us. The girl hated me and the villager loved you.

Lizzie: Oh yeaaah. But then if I couldn't do that, then it seems like the only thing the other person can do in co-op is fight. It’s already such a borefest for the second player until a fight comes along.

Joe: There isn't really a compelling reason for the second player to be there. The missions don't change at all, they can barely interact with anything… expressions and combat are it. And because the camera is so screwy, the “special co-op combos” are just meh. I didn’t even realize we’d done one till the Achievement popped up. Final assesment: don't get Fable II for the co-op.

64 comments

  • mrmorozov987 - July 8, 2010 7:37 p.m.

    Absolutely no one should be surprised about the winner. A fantastic game, and one of the few Xbox exclusives I really feel sad about not owning.
  • zeldafanjohn - December 11, 2008 2 a.m.

    NO ZOMBIE IS SAFE FROM CHICAGO TED
  • ryno - December 11, 2008 1:58 a.m.

    i agree the ps3 needs left 4 dead
  • barrage7667 - December 11, 2008 12:53 a.m.

    and good point shield doesnt recharge the spec ops need to give u ammo packs if u didnt figure that out be4 writing this you need to p[lay more...also i beat almost every single coop level with 3 people so as long as everyone knows their job all you need is 3 people having 8 people that somewhat know their jobs isnt nearly as good as having 3 people that know what they have to do...SOLDIERS-KILL AND PROTECT/SPECOPS-KILl AND GIVE AMMO TO SOLDIERS AND MEDICS/MEDICS-HEAL EVERYONE AND SUCK LIFE CAUSE YOU ALSO REVIVE FASTEST. simple enough rite?
  • barrage7667 - December 11, 2008 12:49 a.m.

    u kno its not tht hard to kill most enemies in Resistance and if u have a grenade and alot of enemies crunched together u will get a satisfying boom and bodies flying...but the leveling system needs to be changed and medics always get 4 times more xp then soldiers do unless the soldier kills every single thing in the level
  • flare149 - December 11, 2008 12:43 a.m.

    Wow really? Not at all? I couldn't beleive the Resistance 2 article. The shiled took forever to recharge? You know you need ammo to replenish it right? Also the classes were so easy to figure out... Personally I think it's R2, followed by Gears 2, then CoD WaW
  • Wolf007 - December 11, 2008 12:41 a.m.

    O.K., Gears of War 2's Horde is AWESOME!!!!!!!
  • Cwf2008 - December 11, 2008 12:32 a.m.

    third
  • Jimmyjammy - December 11, 2008 12:22 a.m.

    Left 4 Dead is truely amazing. Game of the year IMO.
  • Sebastian16 - December 10, 2008 11:51 p.m.

    It's articles like this that makes meh luv GamesRadar
  • Major_Wuss - December 11, 2008 12:36 a.m.

    I agree. lots of laughs and adventures to be had in Left 4 Dead. If only Fallout 3 was co-op...
  • Cwf2008 - December 11, 2008 12:34 a.m.

    dammit 4th i meant...and fifth. Left 4 Dead easily sucked i say Fable 2...despite ok co-op is the best game up there
  • RebornKusabi - December 10, 2008 11:48 p.m.

    Pretty cool article
  • LIZMASTER138 - January 28, 2009 5:14 a.m.

    call of duty world at war rocks
  • loopdel00p - December 27, 2008 12:17 a.m.

    its so good on hored
  • theschwartzb - December 14, 2008 4:03 p.m.

    As i watched the videos of the editors playing these games, i couldnt help but think, 'these guys arent as good at games as i thought they might be.' Yeah you might be new to a game, but if your job is to review all types of games (including playing said games)i would think your core skills would make you better at the games you play than these videos show me. Great article though.
  • SET_57 - December 14, 2008 3:54 a.m.

    ight i just had 2 say it seems like u guys didn't even play R2 i can ignore that u said the shield recharged but u also say theres no way to see if someone needs amo or healing now ether ur blind or dumb because if ur a spec ops u see an ammo sign over everyones head if they completely run out it turns in2 a X and if ur a medic u see a freaking health bar over everyone head i don't know how you missed that........ and then u guys started complaining that it was 2 hard n that it takes 4ever 2 lvl up idk but isn't that wut makes it fun 2 play games i like games that r actually hard games that i can play for more than a day but whatever usually i like the articles u guys write but this one seemed like a bunch of xbox/gears2 fanboys wrote it idk thats just my 2 cents
  • bron1417 - December 14, 2008 1:49 a.m.

    left 4 dead ftw
  • seshiro73 - December 13, 2008 9 p.m.

    I own a ps3 and all my friends own 360s (except for one or two). the point is that I am not a fanboy. I love halo more than any other game and I am getting a 360. the truth is that games radar can be biased at some times. I am crazed over the fact that left 4 dead won, but give resistance some slack. the leveling up system is designed to be dufficult so players can't be the best within a week. I suggest that G.R. looks over what they have written about r2 and gow2 , many of the problems in resistance seem to be ignored in gow2. its like your bipolar. thanks for reading my response
  • dum000 - December 13, 2008 8:12 p.m.

    awesome left 4 dead won wooooooooooo!!!!!!!!!!

Showing 1-20 of 64 comments

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