When bosses go big

Ugh-Zan III, Serious Sam: The First Encounter
One of the rules of first-person shooters developed in Eastern Europe seems to be 'Include a stupidly big boss'. While Painkiller's monstrous hey-where'd-the-horizon-go baddie almost muscled its way into the list, we reckon it was the first Serious Sam's end-boss that started the trend.

Above: And this is him in the middle distance - the best place to keep him at, really

When the game's waves of cannon fodder suddenly stop battering themselves against you like exploding bugs across a windshield you know something big's coming - but you're not prepared for just how big Ugh-Zan III is. Technically he's only three hundred foot tall, but at the time you'll have little head for numbers.

1 comment

  • Liamrules42 - April 15, 2009 12:16 p.m.

    Isn't this just the top 7 entry with lara croft thrown in? (i just wrote with so some idiot couldn't come along and go "first! hur hur hur!!"

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