Oops. Seems like someone at Microsoft has inadvertently let the beefy space marine-shaped cat of the bag. Earlier today an update on Xbox Live revealed the next game would conclude Marcus Fenix’s trilogy, with a release date set for April 2011. While we’re sympathetic to the dogsbody who’s no doubt getting his pink slip for the blunder as we type, we’re more interested in talking about what we want from the newly confirmed sequel. Which is what we’re about to do in word-based form.
A retooled cover system
Rumours suggest this is on Cliffy B’s… eh, we mean Clifford Bleszinski’s cards. It’s not like the existing one isn’t fine and all, we’d just like the new system to be a little more refined. Movement is really critical here. In Gears 2 Marcus and co. handle like the Titanic (after it's been hit by the big-ass iceberg). While popping in and out of cover was a streamlined breeze, we’d like character movement to be more fluid to make those cowardly dives behind dumpsters even smoother. There's also talk of armoured mech suits making the cut that can be worn for moving cover. And that would also spice things up no end.
Above: C'mon Cliffy, you know it makes sense
Bosses that don’t take half an hour to beat
As much as we loved fighting that massive fish thing until our thumbs were quivering, bleeding stumps in Gears 2; a few boss battles that were better paced (read: shorter) would be appreciated. We’ve got no problem shooting a massive underwater monstrosity in it’s soldier-scoffing mouth a few times, just make sure the definition of ‘a few’ is less than 37. Oh, and while we’re on the subject of bosses, please, please let us give that Predator bloke the overdue smackdown he’s begging for.
Above: We enjoyed the fight against Gears 2's Lake Monster, but did it have to last four and a half hours?
A better script
"Anya, it's a giant worm! They're sinking cities with a giant worm!" Yeah, admittedly the now immortal Gears 2 line is perhaps the single most epic quote in the history of games or genetically engineered invertebrates. Still, it might be nice to have a script in the concluding part of the trilogy that isn’t made up of 92% grunts, ‘uuhhhhs’ and ‘shhhiiiiittttts’. Dom’s story line with his wife was a step in the right direction. So if Cliffy and co can dial down the testosterone just a tad, we’ll be onto a winner.
Above: We'll accept nothing less than Shakespeare quality dialogue for Gears 3