Video games have become too unfocused and need to simplify By Justin Towell published 11 July 14 Editorial
"But his phone battery never dies" - 6 ways Watch Dogs defies logic By Matt Porter published 27 June 14 Feature
Watch Dogs sells 4 million copies, partially thanks to Ubisoft's delay By Tony Wilson published 4 June 14 Commentary
Sony's 50% PS Plus uptake level is amazing, but it needs more By Justin Towell published 27 May 14 Commentary
26 cool, destructive, and silly things I did in the first 4 hours of Watch Dogs By David Houghton published 23 April 14 Feature