Familiar with Wanted, are ya? Last summer%26rsquo;s blockbuster documentary about a secret society of bullet jugglers? We kid. Wanted centers on Wesley Gibson, a sad sacked shlub abruptly awakened from his 9 to 5 monotony to find out that he%26rsquo;s been blessed with the hereditary ability to curve bullets, deflect blades and generate all manner of mercenary mayhem. Certainly sounds like a damned fine premise for a game, no?
Love or hate Wanted as a movie, it set itself apart by going the gory distance in a time when the glut of PG-13 action flicks would rather %26ldquo;punch to injure%26rdquo; than %26ldquo;shoot to kill.%26rdquo; In keeping with the %26ldquo;Hard R%26rdquo; witnessed in theaters, Weapons of Fate also wears its M rating as a badge of honor, featuring slo-mo entry wounds, head matter, twisted limbs and blood by the bucketful. If that%26rsquo;s not enough for you miscreants, please enjoy the game%26rsquo;s liberal use of the %26ldquo;C word%26rdquo; as well as an Easy game setting fittingly entitled %26ldquo;Pussy.%26rdquo;
Surprisingly, the unrelentingly stylish brutality is about the only thing you%26rsquo;ll recognize from the cinematic (and graphic novel%26rsquo;s) source material. In a good way: Rather than fall back on the tired and lazy-licensed notion that gamers want to %26ldquo;relive the events%26rdquo; of a film, the devs at GRIN use it as a jumping-off point for the action, opting to set the game after the events in the movie. Fine with us! No need to lollygag through a humble origin story, so instead we get to instantaneously fill the sneakers of a fully realized badass.
We weren%26rsquo;t made privy to story specifics, but our hands-on kicked off with the disposal several unlucky SWAT geeks via a cover-centric, lead exchange. It%26rsquo;ll seem instantly familiar to those versed in Gears of War and/or Dark Sector, but this is where Weapons of Fate%26rsquo;s hook gets interesting. Enemies shoot from behind cover, but our protagonist is the only one with the ability hook bullets around obstacles.
Holding down a shoulder button emits a thin line from gun barrel to target, allowing you to bend and manipulate the precise trajectory of your shot. It%26rsquo;s actually not unlike the way you%26rsquo;d line up a pitch or a put in a sports game, and your victim will glow grey to let you know whether you%26rsquo;ve lined up an unobstructed path.