<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Viva Pinata: Trouble in Paradise Articles</title><description></description><link>http://www.gamesradar.com/viva-pinata-trouble-in-paradise/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Viva Pinata 3 - what we want to see</title><description>  

The first Viva Pi&amp;#241;ata was a bit magical. Your bright, cheery pi&amp;#241;ata garden was a pleasure to gaze upon and tinker with as you saw fit. With a steady trickle of new pi&amp;#241;atas to woo into your lush sanctuary, you could set yourself to work building a utopia or simply sit back and...</description><link>http://www.gamesradar.com/viva-pinata-3-what-we-want-to-see/</link><pubDate>Aug. 3, 2010, 10:22 p.m.</pubDate></item><item><title>Cute game worlds that would be hell to actually live in</title><description> 

If there&#39;s one thing Big Bird, Elmo and that weird-ass thing that lives in a bin have taught us, it&#39;s that you can never judge a book by its cover. Take the following cute-looking game worlds, for instance. If they were pieces of literature they&#39;d have bunnies and sunflowers on the cover... and...</description><link>http://www.gamesradar.com/cute-game-worlds-that-would-be-hell-to-actually-live-in/</link><pubDate>July 7, 2010, 12:02 p.m.</pubDate></item><item><title>What if GamesRadar designed Downloadable Content?</title><description>You know the only real problem with downloadable content? It&amp;#8217;s typically designed by the same people who made the original game. That&amp;#8217;s boring. Why not give other folks, who don&amp;#8217;t necessarily worry about whether something is &amp;#8220;a good idea&amp;#8221; or &amp;#8220;sensible&amp;#8221; or...</description><link>http://www.gamesradar.com/what-if-gamesradar-designed-downloadable-content/</link><pubDate>July 7, 2009, 2:13 p.m.</pubDate></item><item><title>The secretly sinister storylines of your favourite games</title><description>You never knew they were so wrong... </description><link>http://www.gamesradar.com/the-secretly-sinister-storylines-of-your-favourite-games/</link><pubDate>June 12, 2009, 5:52 a.m.</pubDate></item><item><title>The Top 7&amp;#8230; greenest games</title><description>How noble, the human species! Once a year we selflessly take a break from wrapping products in toxic plastics and burning piles of old tires to appease this stupid, stupid planet we live on. How dare it demand more trees, breathable air and animals that don&amp;#8217;t choke to death on our trash?</description><link>http://www.gamesradar.com/the-top-7-greenest-games/</link><pubDate>April 20, 2009, 3:17 p.m.</pubDate></item><item><title>TalkRadar 17</title><description>TalkRadar welcomes its very first industry guest this week, Mr. Seth Killian of Capcom fame. He&amp;#8217;s involved with all things community, primarily at the&amp;#160;Capcom Unity blog&amp;#160;and jaw-droppingly hardcore&amp;#160;Evo tournaments. Far more interesting than that, however, are his tales of Street...</description><link>http://www.gamesradar.com/talkradar-17/</link><pubDate>Sept. 5, 2008, 4:18 p.m.</pubDate></item><item><title>New Viva Pinata 2 trailer</title><description>Gameplay footage? Nah, you&#39;re not interested in that. Check out this wicked CGI Viva Pinata: Trouble in Paradise video Microsoft&#39;s just released. It erm, shows off some new Pinatas at least.The follow-up adds the obligatory extra critters, new environments as well as something called Pinata Vision,...</description><link>http://www.gamesradar.com/new-viva-pinata-2-trailer/</link><pubDate>June 11, 2008, 3:40 p.m.</pubDate></item><item><title>Rare considered DS/Xbox 360 connectivity?</title><description>Rare has admitted that it almost made DS title Viva Pinata: Pocket Paradise compatible with its older sibling Viva Pinata: Trouble in Paradise on Microsoft&#39;s Xbox 360.

As we discussed in our&amp;#160;preview&amp;#160;last week, the forthcoming 360 game supports the Xbox Live Vision camera by allowing...</description><link>http://www.gamesradar.com/rare-considered-dsxbox-360-connectivity/</link><pubDate>May 21, 2008, 2 p.m.</pubDate></item><item><title>Viva Pinata: Trouble in Paradise - first look</title><description>Microsoft&#39;s quest for mainstream acceptance of Xbox 360 continues with the unveiling of Rare&#39;s gardening sequel, Viva Pinata: Trouble in Paradise, at a very exclusive trip up to see the studio in the Back End of Nowhere, UK. Both developer and publisher were keen to show it off at a recent Banjo 3...</description><link>http://www.gamesradar.com/viva-pinata-trouble-in-paradise-first-look/</link><pubDate>May 14, 2008, 12:38 p.m.</pubDate></item><item><title>Xbox 360: All the new game details</title><description>Having trouble keeping track of the info-burst coming from Microsoft&#39;s spring media summit? You can find it all here in a condensed, confusion-free lump. </description><link>http://www.gamesradar.com/xbox-360-all-the-new-game-details/</link><pubDate>May 14, 2008, 5:43 a.m.</pubDate></item></channel></rss>
