Under-used genres that games need to exploit

Sci-fi and fantasy are done. Give us these instead

Words: on April 15, 2010

Play a game today and you're going to be playing a space marine or an elf. Okay, so it's a massive generalisation, but seriously, just what has happened to variety in video game settings and themes? We have here a medium in which any world that can be imagined can be built with tangible believability, but the industry falls back on the same tired old sci-fi, fantasy and post-apocalyptic tropes over and over again.

And it's not like anyone has to invent a new genre. There are plenty out there that are just perfect for games. Seriously. So many that we've managed to write a feature all about them.


The Wild West

 

Current examples: Sunset Riders, Red Dead Revolver, Gun

This dearth is about to be rectified in what looks like fine style by Rockstar's upcoming Red Dead Redemption, but come on. Where are the rest of the cowboy simulators? The genre is tailor made for the excesses of games. We're talking about an era and place in which the gloves were off, the rules were non-existant, every establishment was stacked to the roof with hot and cold running hookers, and carrying a gun in public was as expected as wearing pants in church.

The setting has action by the boatload, provides some stunning vistas just primed and ready for HD gaming, and most importantly, makes it completely plausible to have exploding barrels and mine-cart levels scattered around all over the place. It's also brilliant for drama. If you want broad-strokes, action-packed storytelling, there are stacks of immediately identifiable, black-and white sterotypes to use. If you want something subtler and more morally ambigious, there's nowhere better to explore that than a frontier setting still hammering out the rules and conventions of modern society.

Noir

 

Current examples: Max Payne, Max Payne 2

Again, Rockstar is set to make a massive splash in the genre of the '40s detective story when L.A. Noire (Rockstar's typo, not ours) is released later this year, so expect a glut of shadowy, smokey period pieces to appear in its wake. But however things are set to improve in coming years, we can't help but feel sad for all the missed opportunities.

There is no classier setting for a dark story than the glamourous and lethal world of noir. And games have been appropriating its tropes for years. The cool but morally ambiguous anti-hero. The one good man fighting against a world of corruption. The corrupt world gone completely to hell. Every single hot-but-evil chick you've ever liked more than the wholesome alternative. Noir cemented all of them, and it pulls them all off in a way that's as slick as crude and twice as dark. It's the brainy way to do grit, crime and epic drama, and it's downright mortifying that barely any game since Max Payne 2 has successfully pulled us into its murky, seductive world.

Pirates

 

Examples: The Monkey Island series, Age of Booty, Sid Meier's Pirates

Like the Western, the swashbuckling pirate story is perfect for games because of the absolute freedom its setting allows. On the high seas, we're talking about a world outside the world, where exploration is a way of life and laws are about as relevent to daily business as ice skates are to pandas. Oh, and all transport comes with eight bloody huge cannons attached. Win? Win.

Imagine an open-world pirate game, or even an epic RPG. Given the uncharted nature of the world at the time, anything would be possible, and the game could be left open-ended, consistently expanded by DLC discoveries. You could even hook up with friends' ships online to form fleets for tricky missions and trade maps you've found to unlock previously unknown areas. Think of the free-form structure and vibrant explorability of Fable II blended with the infinite possibilities of the high seas, grog, and HD-rendered scurvy. It would be amazing.

Medieval history

 

Current examples: Medieval: Total War

'But what about every RPG ever?,' you may vitriolocally yell at your monitor, confident in the knowledge that yet another man on the internet is doing it wrong. You might even use some popular phrases such as "NOOB" and "LOL". But that's medieval fantasy. We're talking about proper, realistic medieval here. Throw out the elves and their buxom boobs of narratively vital ethereal splendour. Forget any hope that finding a special sword will solve all your adolescant awkwardness and instantly make you A REAL MAN. We want a bleak, shit-encrusted, realistically oppressive medieval world, where a corrupt social hierachy rules and a respectable life expectancy is about 12.

By all means bring in a rags-to-riches story, but we want to have work for it, rather than simply questing for a magical item of plot furtherment after being told its exact location in a convenient dream. We want to rise up from a gritty hamlet caked in mud and blood. We want to infiltrate the class system as a lowly arrow-fodder grunt. We want to become a properly hunted outlaw who's life is in constant, very real danger. We want to slowly accrue a resistance and eventually storm the local land owner's estate with not a single spell or piece of legendary armour to hand. We might have laughed at Justin's idea of a Robin Hood game on TalkRadar UK a while ago, but treated like this, something similar could be brilliant.

Everyday life

 

Current examples: Heavy Rain (nearly)

Seriously. How about a game set completely in the real, normal world, with no fantasy or science fiction to it whatsoever? Boring? Far from it. When a world and its characters become too fantasical in an attempt to be interesting, they actually become about as believable and satisfying as an unpainted wooden cheesecake. And let's face it, setting games in sci-fi futures and fantasy kingdoms is now about as original as setting fire to wood to generate warmth. It's the case with real-world crime games and contemporary military shooters as well. They've just been done to death.

Why don't we scale things back a bit, to a believable, day-to-day human level. A game that values (and delivers) character and writing quality over spectacle will provide something more shocking and effecting than a hundred laser-packing nuclear cyborg dragons. We guarantee it. Real life is bigger and crazier and scarier and cooler than most people give it credit for.

Alternative history

 

Current examples: Freedom Fighters, Turning Point, Fallout 3

But the most thought-provoking settings are the ones that are almost like our own reality, but not quite. Literary fiction uses them all the time. Worlds where just one thing in history changed, and had a knock-on effect that then changed everything after it.

Games are trying more and more to make us question our actions and moralise over the worlds we interact with, so why not show us how our lives could have been if things had been just slightly different, and force us to deal with the fallout and the questions that raises?

Related

Platforms:

Xbox 360

48 Comments
Order Comments: Newest First | Oldest First
  • saints3429

    saints3429  - 1 year, 10 months ago  - Report

    what about resistance or resistance 2 4 alternative history
  • AuthorityFigure

    AuthorityFigure  - 1 year, 10 months ago  - Report

    Noir is a bad idea. Hotel Dusk reeked and Sadness was pre-emptively shelved. Besides, noir means little beyond visual style and limited themes.
  • krabsich

    krabsich  - 1 year, 10 months ago  - Report

    I like the idea of playing as a predator in the wild. Let's get another Jaws game. Or how about taking control of a grizzly bear in Red Dead Redemption's multiplayer free roam? That would multiply my excitement for that game to no end.
  • kaaos

    kaaos  - 1 year, 10 months ago  - Report

    it would be so cool if gaming companies started to make pirate games,hell pirates are friggin' awsome.and the best example for any alt. history game will be fallout3
  • DriveShaft

    DriveShaft  - 1 year, 10 months ago  - Report

    You read my mind. Rockstar seems to be the only company willing to try something new that doesn't get shut down after one game (Clover)
  • R_U_Guys_From_British

    R_U_Guys_From_British  - 1 year, 10 months ago  - Report

    I've always liked the assassins' creed games in the change of time and era they put the player in, maybe not a genre as such but still very refreshing.

    ReCaptcha: removals indicated (sort of appropiate)
  • PirateLord

    PirateLord  - 1 year, 10 months ago  - Report

    Yeah an open sand box pirate game would be amazing but not from Bethesda, It would only capture the die hard rpg enthusiast audience known for its long dragging rpgs. It would have to be rockstar they would smash it, like they always do.
  • ChillyGroundfly

    ChillyGroundfly  - 1 year, 10 months ago  - Report

    Thoughtful article.
    I'm just concerned that this has been tried by developers and the result of their effort is something that resembles the aforementioned, unsatisfying games. The examples you give--primarily by the images you chose to present--are film genres. Those genres, in that context at least, are specific to their medium. Don't get me wrong, I'd like to see "The Maltese Falcon" as a game, but I don't think the elements that make it a Noir would translate to a game.
  • Abe504

    Abe504  - 1 year, 10 months ago  - Report

    id kill for a civil war game. or a cowboys and indians game. or even a 1st person killing game as an animal. Call it The War of Nature. Can you imagine being a cheetah chasing down an antelope........epic
  • D0CCON

    D0CCON  - 1 year, 10 months ago  - Report

    I thought Far Cry 2 thought of a good place, civil-war torn Africa. The game never really went for the plot, but a TON of things could be done with it. Possibly controversial, but very interesting. A game that values moral decisions would be right at home there. Look at what's going on in Darfur alone (stop the genocide!).
  • spideralex90

    spideralex90  - 1 year, 10 months ago  - Report

    Would LA Noire be categorized under Noir? It's definitely going to exploit that genre. Only in a totally awesome way.
  • frmonth

    frmonth  - 1 year, 10 months ago  - Report

    GTA IV in set in normal life, the others are maybe a little too mental to be considered normal but GTA IV is realistic enough in it's plot and characters to feel like normal or real life.

    (In the same way that say Goodfellas feels like real life, with a bit of extra drama)
  • crazybonethrowers

    crazybonethrowers  - 1 year, 10 months ago  - Report

    they need to make more gladiator games.
    there is so much to offer there. gladius was a great eample but because of bad marketing it got not nearly enough money to make another one. a good idea would to be a gladiator and move using natal or the ps3 version.
  • DontEatRawHagis

    DontEatRawHagis  - 1 year, 10 months ago  - Report

    To Quote a friend everyone love to hate Nazi's. Why not make an ALT reality game set in medevil england where Nazi's a causing the Blitz, while pirates and Cowboys do battle. And the only person who can save the world is an average taxi cab driver who is dreaming this while in a coma in everyday life.

    I'd pay $50 bucks for that.
  • philipshaw

    philipshaw  - 1 year, 10 months ago  - Report

    We do need more western games, I can't wait for Red Dead Redemption to come out!
  • grizzletooth

    grizzletooth  - 1 year, 10 months ago  - Report

    i've beleived for a while now that a western game on the MGS engine would go down pretty well.
  • slapdatass

    slapdatass  - 1 year, 10 months ago  - Report

    Discworld Noir, Grim Fandango...but yes. Good points.
  • Sylizar

    Sylizar  - 1 year, 10 months ago  - Report

    Why the hell would I play a game based on everyday life? That would be a terrible, terrible idea. I play games to escape that world, not to play a simulated version of it.
  • speno93

    speno93  - 1 year, 10 months ago  - Report

    i would like to see a WW1 one, not WW2 as there was a lot of interesting political upheaval particulary the russian revolution and it could be great to show the pointlessness of war as WW1 was a war with no real 'right' or 'wrong' side and that could be explored.
  • JoeMasturbaby

    JoeMasturbaby  - 1 year, 10 months ago  - Report

    WILD WEST IS DA BEST.

    id love to play more westerns.
    (even saying "play a western" gives me a boner)
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