The locations of the glyphs and treasures in
Ch. 11 break one of the fundamental rules of video game collectibles. You can
(and probably will, depending on your difficulty setting) be killed by gunfire
while trying to pick up these items, and you cannot backtrack. If you are going
for the survivor trophy on your first playthrough, we recommend leaving these
collectibles for another time.
Treasure 1: The Sigil of Power
treasure is on the porch of the chapter’s second hut. We’re just behind the
tree in this screenshot.
Glyph 1: Aspect of Xiumixihuatli
can be picked up from on top of this rock. Chase will mention “something shiny”
as you two run from the baddies.
Treasure 2: US Passport
after having a melee with the enemy in your way, Chase will climb up a ledge.
Do not follower her. Instead, go around to the left and grab the treasure as
seen in this screenshot.
Glyph 2: Aspect of Night and Day
Now climb up
the ledge after Chase, but instead of continuing to follow her, run to the
location seen in the screenshot. On normal or harder, it is very difficult to
obtain Treasure 2 and Glyph 2 in one go without being killed.
You can’t stop during your float down the
river. To pick up collectibles, tilt your Vita in the appropriate direction and
tap the treasure icon when it appears. These screens may not be very helpful,
but thankfully, the treasures are very easily visible.
Glyph 1: Aspect of the Solstice
is to the left, just after your stream and another join.
Glyph 2: Aspect of Mud
over the short waterfall, the camera perspective will change. As soon as it
reverts behind you, look to your right.
Treasure 1: Escape compass
seconds after grabbing the second glyph, you’ll be able to nab this treasure
from the left side of the river.
Glyph 3: Aspect of Temocazuti
10 seconds (give or take) you’ll spot the chapter’s last glyph on the left side
of the river.
is actually just a cutscene featuring a conversation between Chase and Drake.
All collectibles are all found during the cutscene. Basically, touch anything
you see that glimmers. Don’t worry: you’ll have multiple opportunities to touch
each treasure, as the camera angles change frequently. Locations of treasures
include the table on which Drake and Chase are working and the display cases
around the room. The game automatically saves whenever you find a treasure,
which means you don’t have to get them all in one go; if you miss one, you can
simply retry the chapter.
Above: Start tapping!
There are 10
collectibles in Chapter 13:
Book of the