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UMVC3 is only two weeks off, so Charlie Barratt, Henry Gilbert, Tyler Nagata and myself sat down with the game and put it through the paces. We took a quick look at the 12 new characters, Phoenix Wright in particular, and blurted out the first things that came to mind.
It isn’t all about the new additions though, MVC3 vets will notice big changes in many of the returning characters. There have been a lot of tweaks and changes, from She-Hulk’s crouching L being slowed down to Magneto’s tri jump movement being slowed/altered. We’re not experienced enough with every character to notice all the changes, but we've noticed new special moves for a lot of the cast. She-Hulk now has an almost full screen attack that causes wall bounce, and Magneto has a weird move that can repel or draw players in closer to you.
Above: Frank levels up as you use his camera attack, unlocking additional special moves
As before, experimentation is UMVC3’s strongest suit, and learning how each character interacts with one another on a team can go a long way to overcoming any of their weaknesses. For example, Iron Fist is deadly in close quarters but has no teleport or air dash to get in, meaning he’ll need projectile support. Ghost Rider has amazing long range abilities, but his low health and mediocre close quarters moves make zoning your opponent essential.
UMVC3 will be available November 15th for PS3/360 and retails for $39.99. Keep an eye out for our review, posting soon.
Nov 2nd, 2011