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Transformers: The Game interview

GR: You also, we understand, added drones so there’d be enough bad guys in the game.

DS: Since there are only thirteen Transformers in the film, we couldn’t really kill anyone off. So we brought in some other characters, like Shockwave, but we also built ten types of drones, including a compact car, a fork lift, and a Brinks truck. And now Hasbro are actually making four of them into toys.

GR: How did the filmmakers react to it?

DS: Oh, they totally understood because they’re all gamers. Michael Bay is a big Call Of Duty guy. In fact, when we showed the game to [Executive Producer] Steven Spielberg, he looked at the Brinks truck and said, “We should’ve done that in the movie.



GR: What else did you do to ensure that Transformers would appeal to hardcore gamers?

DS: Well, while it’s aimed at a wide audience, it is, by no means, easy. The Optimus/Megatron fight is a challenge. We also specifically chose Traveler’s Tales to do it because they did a great job with the LEGO Star Wars games, which appealed to a wide audience.

GR: Finally, as we all know from Family Guy, Optimus Prime is Jewish. How does the game explore his Jewish roots?

DS: He doesn’t attack on the Sabbath. He lets the other guys do that.

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