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Transformers: Fall of Cybertron audio logs & blueprints locations guide

Chapter 11: Starscream’s Betrayal

Audio Logs

1: Once you are in control of Starscream, you can get this log on the left side of the first room near the exit.

2: An audio log can be found in each of the three of the large walled rooms along the platforms in the center of the sky. In each of the rooms, they are against the wall on a stand.

3: An audio log can be found in each of the three of the large walled rooms along the platforms in the center of the sky. In each of the rooms, they are against the wall on a stand.

4: An audio log can be found in each of the three of the large walled rooms along the platforms in the center of the sky. In each of the rooms, they are against the wall on a stand.

5: When you have the Det-EMPs placed, you can fly to the right side of the large structure in the center to find a small opening in the roof that will have goodies inside along with an audio log.

6: Once you enter the large tunnel, enter the opening at the end of the passage and follow it to the left and to the far end.  It will lead to another opening higher up, which will take you to the room behind the bars in the first corridor where the audio log can now be accessed. 

7: After you rescue Swoop, there is a door to the side of the area that you can now interact with.  Break it down, and there will be an audio log on the other side.

8: After conversation with Swoop, you will come through a corridor with a Teletraan on the left side.  When you try to use it, it will tell you that you are incompatible.  Break it, and then hack through the door behind it to find another room.  Grab the audio log that is sitting in front of the globe.

9: Once you defeat Hardshell, you will enter a security grid walkway with holes on the floor.  The audio log is underneath the walkway on the right side, so you can either just take a left off the bridge and walk under, or run through the grid and fall through a hole to get it.

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1 comment

  • Freetime000 - December 20, 2012 12:41 p.m.

    For the 1st blueprint, instead of fooling around with the jump they show here, go to the next room and pry open a door to your left. Inside is a jump pad that takes you up to the blue print.

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