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Available on: PC

Total Annihilation: Kingdoms Cheats, Codes & Guides

Total Annihilation: Kingdoms Cheats

  • Select Mission

    After clicking on the Single Player icon type in drdeath at the one player game screen. You will now see a Cavedog Entertainment bone between load game and previous menu. Click it to select mission
    Submitted by None
  • Up to 10 Player Skirmish

    At the opponent/ally select screen type *X . Or substitute the X with a roman numeral between 3 and ten. Example *VI would be a six player skirmish
    Submitted by None
  • Various Cheats

    After starting a skirmish game or multiplayer mode press [Enter] to pop up the message box. Press + then enter a code below and press [Enter] to activate it. Enter a code again to deactivate it
    atm Fill Mana
    bigbrother Unit say different lines when moved
    bps In multiplayer shows bps transfer rate
    cdstart Start/Stop Music
    clock In-game clock
    combustion Enemies Die
    contour<1-15> Show a 3D contour type
    control Use a different skirmish AI
    dither Dithering instead of line of sight
    doubleshot Weapons do 2x damage
    fogcolor 1-256 new fog color
    halfshot Weapons do half damage
    honk Honk sound when units stop
    ilose Lose Instantly
    infrared Toggle fog of war
    iwin Instant win
    kill<0-4> Kill player #
    light Hide shaded object; all buildings dark
    logo 1-9 New logo color
    lotsablood More Blood
    lushee Limited resource increase
    makeposter Screen shot of map in .BMP format
    mapping Dark screen
    meteor Random meteor shower
    nanolathing Nanolathing and metal using doubled
    noenergy No energy
    nometal No metal
    noshake No screen shaking during explosion
    nowisee Full map; disable line of sight
    quit Exit to windows
    radar 100% radar coverage
    reloadaiprofiles Reload AI
    rollingfog Toggle fog with 3d video cards
    screenchat Toggle chat text in multi-player
    seti Toggle radar mini-map
    sfx Toggle sound effects
    sharemapping Share radar information
    shareradar Share radar information
    shootall Units target all enemies
    showranges Hold [Shift] to show range of pointed unit
    sing Units sing when given orders
    switchalt Press number keys to change squads
    tilt Maximum men and material
    view View selected players metal and energy
    zipper Faster unit building
    Submitted by None
  • Alternate: For All Dragons

    Play as either Taros or zhon. Zhon: build a harpy with the beast tamer and make sure she has full mana (because she very often misses her target). If you, can do this when the unit is standing still for better success. Now tell your harpy to attack the priest of lihr or any other dudes that make dragons. when your harpy catches him get to your base as fast as possible. If there are none of these guys around try caching a mage builder( or priestess or the undead guys builders, I don't remember there names) and tell them to build a keep or whatever and build a priest yourself.
    Taros: Build a temple and build that dark mage or something (Hes the guy who is in a caravan that looks to me like a slug, not the guy on the rug) and do the exact same thing as the harpy. (but the mage has group take over so if you play your cards right who might get some other sweet guys in the deal)
    Submitted by Firestone Roc

Total Annihilation: Kingdoms Hints

  • Use Multiple Dragons

    How to play with multiple dragons. You must play as Aramon. Use the Monarch to kill another sides build unit such as a shamen then resurect him from the dead and use him to build that sides dragon. Possible to have all four dragons. Only tried this in skirmish mode
    Submitted by None
  • Tech Swap

    You need two tech bots click on one press enter now click on the other bot press enter the second bot can now use the first bots techs
    Submitted by j d g
  • Win Strategies

    Win by Ground

    First create suitable base defense's very quickly by having loads a energy an metal and getting the commander to build the sentinels, guardians and defenders (using the 'commander build other buildings cheat').
    build hundreds of peewee's or instigators( depending on side) and when u r at about 50 start building fido's or reaper tanks, also in mass produce (u may need high resources and try to have more than one vehicle or kbot factory building the units, its quicker.
    Start letting about 10 of the peewee's or instigator's go and when they die send another 10. You should slowly start to degrade the enemy's base by doing this. When you come to your last 10 small units, u should have a large amount of the bigger and better units, so send them all in a massive wave remembering to get the fastest units to guard the slowest ones and controlling the slower ones into the enemy base.
    You should wreak havoc, but if the base is very strong, you may need some backup units plus the commander to go in there and finish them off.


    Win by sea

    First start off on your island or wherever u r and build the basic metal mines. build about 1 solar energy. then build a sea factory and using the commanders aid for speed, build a con. ship. use this ship and the 'commander build other buildings cheat' to build loads a tidal wave generators, because no matter how much energy they produce even if its +15 they don't take up valuable space on land. Then after getting loads a energy, build a kbot lab and then an advanced kbot lab.
    start chugging out skeeter's from the shipyard for anti air protection.
    build an adv. con. kbot and with the help of the commander reclaim the old metal mines and exchange them for moho mines, in between this make 1 or 2 guardians in case of a naval attack. Your aiming for about +30.0 of metal to be produced, so build metal makers as well.
    Energy will probably become a problem because of the metal makers so either build loads more tidal power or build a fusion plant (takes loads a time though). When you have well over +1000 energy and +25.0 metal, build a few defensive structures like torpedo launchers, etc. Air defense shouldn't be much of a problem as u should have around 30 skeeters.
    Start building advanced and basic battle ships, cruisers and subs not forgetting the missile rangers as well.
    take your time. If u get attacked add more guardians and if u have got fog-of-war fly fighter or scout planes around ur island so that the guardians will self-target. An annihilator will help you greatly against ships (the doomsday machine is crap) but will be targeted like nothing else.
    when u reach about 50-100 naval units send them plus a load of scout planes guarding them to the enemy base.
    Everything will work together. The Cruisers, battleships and destroyers will target land units spotted by the 20 or so scout planes, the missile ships and the scout ships will keep air attack away (The core warlord battleship is a good brawler and rapier killer) and the subs will keep other subs off your back. (If your subs are destroyed your cruisers and destroyers should take care of them (although not as well).
    try to get your ships to fire at defenses first like plasma batteries, SAM sites and torpedo launchers, then concentrate on factories. You should completely cripple them.
    If the commander shows up, move most of your ships away and leave behind a few subs and cruisers to sacrifice themselves for the death of the enemy commander.


    Win by air

    U need a fully fledged base complete with dragons teeth right around the edge, crawling bombs mining the area, all kinds of defense towers all around your base and u need to build it all very quickly. For air units, u need energy more than metal to build them, so u will need a couple of fusion plants. build four advanced aircraft plants and on one of them, get the commander to guard it. He will now help build anything that you select on the build menu automatically. on the other three, assign three con. kbots EACH. These will do the same. In the first factory select 30 stealth fighters, the 2nd 25 rapiers, the 3rd 25 rapiers and the fourth one with 40 bombers. u need to have enough space in your base to fit all these in plus around 30 landing pads (build these while your aircraft r being built). Keep off all attack and try to keep your aircraft that has been built in mint condition by setting their attack stances to 'hold fire' (do this on the factory settings). When all is ready, send the stealth's and the first 25 rapiers. These will show up the enemy air defense sites and factory's get them to try and kill them. While they r doing this, attack vast amounts of their base with the rest of your aircraft which should finish them off. If u spot the commander, get about 10 of your gunship or rapiers to fire at him and kill him. With the landing pads, damaged aircraft will come back to use them and then go right back into the fray.
    Submitted by G
  • Make Aircraft Hover

    To make aircraft hover in Total Annihilation first get a plane (peepers or finks work well). Now land the plane and once it is landed tell it to patrol the spot DIRECTLY NEXT TO IT. Just use the patrol icon and move it around until you see a good spot that's touching the plane. If done correctly the plane will get up and if the patrol point is close enough will hover over it. You may find this does not work with larger planes, such as ers. However there is an alternative that works for all. Just lift the plane off and when it gets to the spot right before it starts to land, pause the game. While it is paused, tell the plane to patrol at the place that it is hovering over. It will be confused and stay in one place in the air. Want stationary anti-air that is not vulnerable to gunship or ers? Just get a fighter to hover on the AA lacking area. I find this is more effective that patrolling because sometimes in patrolling the plane is too far away in its patrol route to see the opposing aircraft. Have fun hovering brawlers off the screen. When an enemy unit gets to close to the edge... Boom! And by the time he realizes that you killed that can/bulldog/other unit that you don't wish to be hopelessly slaughtered, you're brawlers will go back to hovering off screen. In order to get them there, you have to have good timing. Figure out how far off you want the planes to hover, and send them over there. You must guess when to press the patrol button because it must be exactly right. I hope you have fun using this neat trick.
    Submitted by Annihlator_of_3358

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Available Platforms: PC

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