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The Top 7...Disappointing games that deserve sequels

5. Star Wars: The Force Unleashed II

Above: More of this, please, without everything that made it, um, terrible

Remember the first Force Unleashed? That was rough. It had a lot of promise, failed to fully meet its potential, and a second chance brought us something we loved. At the same time, The Force Unleashed II let us down in new, different ways that made us want to give it a second second chance.

The disappointment: Starkiller's second outing had enough style to compensate for its lack of substance, but the missing pieces blue-balled us pretty bad. The story – revenge against that dickbag Darth Vader (who made for one of the worst boss battles of the current console generation) – had a great opener, but it ended with a long, lame boss fight and a cliffhanger so weak, Halo 2 still makes fun of it. The Force Unleashed II sets itself up for a sequel when it should have kept going, and the premise behind what would be the third game is the same as the second – "Grr, that Darth Vader and the Emperor used me, argh, I'm so mad!" That it lasted one-third the length of its predecessor really stung, too. We signed up for more kickass Jedi shenanigans, and it was cut short just as we hit our stride.

Why we need a sequel: We really enjoy this canonical bridge between the two trilogies, and we'd like to see Starkiller's story close, if only to find out what happened to him. Really, though, we're pumped to see what kind of damage an ultra-pissed-off Sith-with-a-heart-of-gold can inflict on the Empire after everything he's been through. We saw a huge leap forward with the combat in TFU2 as well, which would only mean great things for us in another game. Most important of all, the idea of a Star Wars series with only two entries gives us a mild stroke. You're literally killing us, LucasArts.

4. Too Human

Above: "Yes, space-Michelle Williams, I am ashamed of what I've done. Stop asking"

Space Vikings. Just let that phrase sink in for a minute. Feel that? That's arousal. Too Human had everything it needed to grab us by the balls regardless of its lengthy and troubled development cycle. We got everything we wanted from the concept, really. We still sighed "Oh, honey" a whole bunch of times, though.

The disappointment: Oh, technical problems. Silicon Knights head honcho Dennis Dyack has been vocal about the studio's issues using Unreal Engine 3 to make Too Human. It shows. Textures load slowly, the frame rate dropped, characters clipped through each other... the list of visual weirdness goes on, and it severed the story's illusion. The analog stick-only combat didn't fly with a lot of people, and with good reason. It looked strange as the protagonist, Baldur, slid between enemies, and the constant herky-jerkiness of wildly flicking a stick was uncomfortable. Where Too Human really went off the rails, though, was with its nigh-incomprehensible story. We recognized a lot of Norse names, but we didn't understand anyone's motivation for anything happening on screen. Too Human was nonsense.

Why we need a sequel: First off, do you remember the ending to Too Human? Loki has that big-ass titan thing! That was pretty cool, things were gonna heat up. Ragnarok, and all that. Secondly, we repeat: Space. Vikings. Whether or not you liked Too Human, its sci-fi look and story are some phenomenal building blocks for a great franchise. It doesn't have to be spoiled forever. A second game could come out strong and swing for the fences with some cool new ideas and a clearer presentation. We're hoping Dyack is taking a bit of his own advice and holding off on showing it to anyone until it's ready. We'd love to mess up some robots and loot their corpses with some pals again.  

3. Alpha Protocol

Above: Admittedly, the part in Alpha Protocol where we kicked everyone's head was friggin' rad

We loved the idea of Obsidian working on an original IP instead of picking up other franchises' sloppy seconds. Better still, a solid spy game, complete with role-playing upgrades, terrorists to kung-fu kick and women to woo, was long overdue.  The long-term benefits and consequences of its conversation system were great, and the slower pace let us sink into its believable world. What could possibly go wrong?

The disappointment: Well, the combat didn't feel great, the atrocious A.I. destroyed the satisfaction of outsmarting enemies with stealth, and it didn't have a lot of original ideas. Alpha Protocol rarely colored outside the lines, so it ended up constrained by its straightforward and repetitive missions. Obsidian isn't exactly known for making stable games, either, and Alpha Protocol is its prime demonstration of this; it was plenty buggy.

Why we need a sequel: Secret agent stuff isn't as common as we'd like in gaming. If Activision is going to keep cranking out crap James Bond games for the sake of keeping the license, Alpha Protocol could monopolize the "good" corner of the spy market with a great sequel.  It had some memorable characters, but the game didn't spend enough time letting us get to know them very well. We'd love to see Nolan North's sociopathic madman Steven Heck return in a bigger, stronger, more ambitious Alpha Protocol.

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76 comments

  • torre-sims - November 2, 2011 12:27 p.m.

    although it was never a bad game i found Halo Wars campaign very restrictive, too linear, and skimpy narrative (likely because of continuity restraints). I second mirror's edge..I would also add Epic Mickey Geist P.N.03
  • Nefurnest - October 28, 2011 8:40 p.m.

    Is it wrong I was one of the few people who enjoyed the stick based combat from Too Human? But I'd like to see a sequel to that! Brink was another disappointment as I really wanted a decent story. The same reason Battlefield 3 is not going to see any of my money, a rather though explosive, linear tight and short campaign. No matter how great the multiplayer is, there better be a campaign in the pack age.
  • TimHotston - October 27, 2011 10:29 a.m.

    err, sorry GamesRadar but Homefront IS getting a sequel it's being developed by Crytek UK (formerly Free Radical), so there goes another shred of hope for a Timesplitters game :( Here's the CVG report on it: http://www.computerandvideogames.com/319598/crytek-signs-up-for-homefront-2-in-shock-deal/
  • twelve1784 - October 26, 2011 8:57 p.m.

    I agree with everything on this list with the possible exception of Alpha Protocol being too low, but that is so minor that... meh. Also, if it were a longer list, I would put Shenmue II on it.
  • EdDeRs1 - October 26, 2011 1:55 p.m.

    dong forget Destiny didnt have Deadpool, Deadpool makes everything better
  • Yeager1122 - October 25, 2011 5:55 p.m.

    Ive never played x men destiny or a few games on here but i absolutley hated brink would never want a sequel to it but would love a sequel to brutal legend.
  • avantguardian - October 25, 2011 3:54 p.m.

    i don't know if anyone mentioned it(too many posts, sorry), but a new Mercenaries game would be high on my list. i'm sure a lot of people that played the mess that was Mercs 2 have no idea how awesome the first game was. just give it Just Cause 2's level of polish and we'd have a sure hit on our hands. supposedly a new game was in the works when Pandemic was shut down...with that in mind, i could see somebody suggesting a new Saboteur game, as well. never played it, but it seemed interesting enough. again, sorry if someone posted this already.
  • MassSaber - October 25, 2011 2:37 p.m.

    I would say that all of the games here EXCEPT X-MEN Destiny deserve a sequel. That game was so bad I cam't belive money was spent even marketing it
  • Overlord153 - October 25, 2011 1:33 p.m.

    Gamesradar can you please stop putting the #1 game right by the title. It ruins the surprise with me if I open another tab.
  • Overlord153 - October 25, 2011 1:40 p.m.

    I literally forced myself to finish Star Wars Force Unleashed 2. I was so glad when it was over. And for some reason in Alpha Protocol I can not figure out the effing hacking. I'm stuck right at the beginning so I wouldn't know Disappointing it is.
  • stevengibson - October 25, 2011 1:10 p.m.

    x-men destiny does not deserve a sequel it was a total rip off (glad i rented it from red box and i still think i paid 2 much) they had a chance 2 make something epic and screwed us 2 get it out in time 4 x-men first class just give the license 2 rocksteady
  • MattMk2 - October 25, 2011 12:51 p.m.

    I'd love a sequel to Too Human and Alpha Protocol. I loved those games.
  • ToZanarkandy - October 25, 2011 12:16 p.m.

    I bought Brutal Legend last Friday and I've spent the last 5 days playing it. I've got to say, I found the RTS fun but flawed while the action was great to start with but a bit repetitive towards the end. However, none of this matters really. The story, world and characters were all so gripping, I literally felt my heart sink when I finished it this morning. I wanted to continue being a part of their universe, to be a member of Ironheade, to be Eddie Riggs. If Tim Schafer and Double Fine made a sequel, I can't see it being in the same world and same characters because their story was pretty much wrapped up by the ending. Unless they introduce a new 'evil' force but I don't know what it would be or how it would be done without taking away all the greatness of the first one.
  • NullG7 - October 25, 2011 11:04 a.m.

    Loved Brink, still do. Loved Too Human, still do. I agree. But aren't they already making Too Human sequel 'Too Human The Giants of Jougdenhiem'?
  • Ravenbom - October 25, 2011 10:20 a.m.

    About Too Human: After 2 decades or so, still the best Vikings in Space is The Lost Vikings.
  • Sjoeki - October 25, 2011 7:58 a.m.

    Is it good or bad that Silicon Knights made the list twice?
  • LeSieg - October 25, 2011 11:26 a.m.

    A question like this will keep me up for many foreseeable nights. reCAPTCHA: consitutes ChaNGE Indeed it does reCAPTCHA, indeed it does.
  • TriforcePlayer - October 25, 2011 7:19 a.m.

    X-Men Destiny doesn't need a sequel. It was a terrible game from a terrible developer. X-Men Legends needs to be brought back and developed by Raven
  • THEBIGJ3 - October 25, 2011 6:23 a.m.

    Is Alpha Protocol anything like Syphon Filter? Reading about it reminded me of the first SF for PSone, man I loved that game. Must be one of the best examples of a series gradually getting WORSE with each new game released! (Never played the PSP ones) Something tells me that SF won't ever get the reboot it deserves, but surely there's room for another title alongside Metal Gear and Splinter Cell? Just a thought...
  • boondocks50 - October 25, 2011 5:53 a.m.

    Advent Rising, i want the trilogy i was promised now!

Showing 1-20 of 76 comments

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