2. Mario Boo
Haunted the living in: Super Mario Galaxy
been chasing Mario since the shy specters made their debut in Super Mario Bros.
3. (We’re not too sure whose souls the Boos represent – maybe the millions of
Goombas Mario has stomped over the years?) There are several examples over the
years of Mario copying powers from his enemies, like Hammer Bros and Lakitu
clouds, but it wasn’t until Super Mario Galaxy that he took on the powers of
the iconic ghouls.
heads to his first haunted galaxy, which includes a haunted mansion and Goombas
wearing festive (and protective) Jack O’ Lanterns, you’ll find the Boo
Mushroom. The creepy ‘shroom turns Mario into a friendlier, mustachioed version
of the ghosts we’ve come to love. Although we’re not sure if Mario becomes
clinically dead while using the power-up a la Michael J Fox in Frighteners, he
gets most of the Boos’ abilities. He goes through walls, floats with ease, and
even inspires other Boos to follow him, but he also has the same vulnerability
to light, which reverts him to his normal state.
Boo Mario was
pretty much confined to Mario Galaxy, making only a brief appearance in Galaxy
2. Also of note is the irony involved in Luigi using the power-up. Should you
jump through the dozens of hoops to make Luigi playable in Mario Galaxy, you
can then have a Boo Luigi, while at the same time the game continues to play up
Luigi’s intense fear of ghosts. You’d think spending some time on the other
side would calm his nerves at least little bit.
Haunted the living in:
amnesia (and despite, you know, being dead), Sissel still has a bigger
personality than most people with a full set of memories. It's tough to talk
about what makes Sissel so great without giving away some major Ghost Trick
spoilers, but we'll try to keep this as spoiler-free as possible, especially
since it's still worth playing if you haven't already.
has one night to solve the mystery of who he is and who murdered him, for he's
told that when the sun rises, he'll cease to exist completely. He vows to
devote his final hours to tracking down his killer, but ends up getting caught
up using his newfound ghost powers to save the lives of people around him
instead, even though it could cost him never knowing the truth about himself.
By rewinding time to the moment before a person's death, then possessing nearby
inanimate objects and manipulating them – turning lights on and off, pushing
objects off shelves and so on – Sissel manages to prevent several murders, including
that of an adorable dog named Missile, who’s brutally killed early in the game
by an assassin with a shotgun.
frequently murdered detective Lynne begin the game as strangers, but throughout
the course of a single night, forge a bond like family, all because of Sissel's
dogged determination to help her. Even when Sissel witnesses with his own ghost
eyes (early in the game) that Lynne herself seemingly fired the shot that
killed him, Sissel still stands by her because he believes in her in his heart
no matter what the evidence indicates. When the full truth of Sissel's life and
death is finally revealed, it's one of the most touching game moments
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