The Top 7… Most unique multiplayer games of fall 2011

2. Gears of War 3

Due out: Sept. 20

For: 360

Whenever a new Gears comes out, it tends to send little shockwaves through the multiplayer gaming world. The first game helped standardize cover-shooting mechanics. The second gave us Horde mode, a ridiculously simple-yet-addictive cooperative multiplayer mode that’s already been aped numerous times by other high-profile shooters. Gears of War 3, meanwhile, brings two especially interesting additions to the table, the first being a new twist on Horde mode that enables players to lay down turrets and other “fortifications” to help them survive against waves of Locusts.

The real gem here, however, is Beast Mode, which lets players turn the tables and play as the Locusts themselves. Where Horde mode is survival-oriented – the goal is to see how long you can stay alive against increasingly unforgiving odds – Beast Mode challenges players to rush through, hurling the full disposable might of the Locust army against waves of puny humans as quickly as possible.

To this end, you’ll get to play not only as standard Locust grunts, but also as nearly every other species of the game’s gruesome subterranean dwellers, from the lowly Tickers and Wretches to Berserkers, Corpsers and a giant centipede. An early hands-on at last year’s E3 left us impressed, and we’re eager to see how the final mode pans out – and how it’ll no doubt be incorporated into other shooters down the line.

1. Journey

Due out: TBA sometime this year

For: PS3

Of all the games coming later this year, Journey’s approach to multiplayer is easily the most unconventional. Even calling it “multiplayer” at all doesn’t quite seem right. Otherwise a solitary game set in a beautiful but lonely desert, Journey might, at any point, suddenly cause another player to wander into your game. Or maybe you’re wandering into theirs. Whichever.

Should you randomly meet a stranger – and they will be a stranger, as the game won’t show their PSN ID or any other information about them – the way you react is up to you. Journey creator Jenova Chen describes the experience as like coming across a stranger while hiking. Maybe you don’t want someone else tagging along, in which case you’re free to continue on your way and ignore them. Or maybe you’ll want the company, in which case you and your new friend can use the game’s extremely limited forms of communication (mostly jumping and nonverbal “calls”) to explore together and solve the game’s puzzles.

It’ll be interesting, when Journey arrives on PSN sometime later this year, to see what effect totally optional, drop-in co-op has on the experience of playing the game. Will it be possible to communicate ideas you have about solving puzzles? Will it make for more interesting gameplay? Or will trying to coordinate with a silent partner turn into a cumbersome annoyance? In any case, it’s good to know that if things somehow turn sour, we can always just walk away.

Aug 29, 2011

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Top 7


  • psycho ninja 4 - October 10, 2011 5:47 a.m.

    My Internets to crap for multiplayer to work. GOD F*CKING DAMMIT.
  • Xtapolapopotamus - September 4, 2011 6:21 p.m.

    Mr. Reparaz, I'm sure your journalism professors are upset at your overuse of "unique" with qualifiers, because nothing is unique, blah blah. F*** that. Great top 7, looking forward to many of these games. Can't wait to see more about Journey, too.
  • Yeager1122 - August 31, 2011 9:50 a.m.

    Cant wait for so many of these games so excited.
  • NightCrawler_358 - August 31, 2011 8:10 a.m.

    Demon's Souls has strange multiplayer, so I always played online. But I forgot to log off when I fought the final boss, and had a PvP showdown with a Red Phantom for all the souls i won from the final boss. (Thats a lot) We squared off and it was a pressured, intense fight, but I beat him, and it was probably the greatest 'online" experience I've ever had.
  • mdiaz033 - September 2, 2011 1:09 p.m.

    demon's souls ladies and gentlemen.
  • jmcgrotty - August 31, 2011 3:19 a.m.

    This article is completely irresponsible to even post. Online play is, unarguably, one of the biggest cancers in the industry. And yet, you have the audacity to even imply that there is any merit to it?! It just gives the developers and less intelligent players the false idea that it's a good thing to have. Be more responsible, GamesRadar.
  • avantguardian - August 31, 2011 4:35 a.m.

    This comment is completely irresponsible to even post. trolling is, unarguably, one of the biggest cancers in the industry. And yet, you have the audacity to even imply that there is any merit to it?! It just gives the developers and less intelligent players the false idea that it's a good thing to do. Be more responsible, jmcrotty.
  • 4fromK - August 31, 2011 6:11 a.m.

    hahahahahahaha well, that sure is an opinion you have there. They say those are like assh*les (please keep your stinky sh*t to yoself)
  • Killshot - August 30, 2011 9:44 p.m.

    Pretty good article, when i saw #1 i knew it had to be Michael Reperz, but he put a lot of faith in hoping the games aren't delayed till 2012.
  • Killshot - August 30, 2011 9:45 p.m.

    Sorry i misspelled your name.
  • EwoksTasteLikeChicken - August 30, 2011 3:32 p.m.

    I would have been happy just with AC Revelations having better matchmaking (it takes me half an hour to find a good host in Brotherhood) but with all the new improvements it just makes me even more excited for it.
  • Thequestion 121 - August 30, 2011 1:24 p.m.

    I'm pumped for Uncharted 3 and Journey multiplayer :)
  • 5DollarFootlong - August 30, 2011 11:17 a.m.

    wow journey's "multiplayer" aspect sounds really cool. can't wait for it to come out.
  • tntbandicoot - August 30, 2011 11:03 a.m.

    Hehehehehehe, ASSASSINS CREED: REVELATIONS, is gonna rock ass, dont say i didnt tell ya! Si!
  • RedOutlive10 - August 30, 2011 9:12 a.m.

    How is "Beast mode" a new addition? L4D and I'm sure other games did (like zombie panic mod) presented it first. Sounds more like which game we want to advertise in here.
  • philipshaw - August 30, 2011 7:21 a.m.

    Couldn't agree more with number 1
  • Crypto140 - August 30, 2011 6:05 a.m.

    How are you supposed to find your target n AC Revalations without a radar?

Showing 1-20 of 41 comments

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